No thanks, I'd rather keep the exclusivity of the rewards. This token system would blur the meaning behind the rewards, and there's so little exclusive gear in the game (especially that displays a level of skill) that I think it should stay the way it is. To me, this is no different than making the housing trophy obtainable by anyone with enough time to squeeze into the 100th slot (or better). There's a whole lot of difference between the skill level of the #1 slot, and the #100 slot.

The existing rewards system is fine, let their be some kind of "awe" left in the game, everything is already so casual as it is.