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  1. #71
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Not really wrong when it's what I see on these forums every day. =u=/ Personally when I play healer I'd rather make sure people are properly healthy first and foremost before tossing a few dps spells out, but it does get amusing to intentionally let someone die at the last minute, since I can just say I'm learning and no one will care.
    What fantasy world do you live in?

    I know I'll never get a proper response, because you never give one, but show me this: "Currently proDPS healers tend to demonize those healers that would rather focus on making sure the party survives through all mechanics rather than spend 90% of their time in clerics." You make erroneous statements all the time and never offer evidence. And anyone who does that anyway is a bad healer.
    (6)

  2. #72
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Taika View Post
    There isn't actually that much else going on at that point (1 set of lazers in Mizzteq's guide, but I recall not even seeing those at the same time with Prey on my runs: https://youtu.be/1uRc-3SNz_0?t=2m47s). And yeah, the whole point is that the healers should know to look for it, identify the target as soon as the mark is up and be ready to heal them.
    Prey can go out when nothing else is happening at all or it can when loads of stuff is happening all at once. it varies by how much the dps pushes the encounter and how much stuff you skip.

    Sometimes I can get the preyd target adlod and stoneskinned in the few seconds before they take the hit.

    other times however i'm dodging tons of yellow beams, circles and whatever else shooting all over the arena and hardly have a second to stop and cast.
    (1)

  3. #73
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Dzian View Post
    Prey can go out when nothing else is happening at all or it can when loads of stuff is happening all at once. it varies by how much the dps pushes the encounter and how much stuff you skip.
    Alright, good to know! I've only seen it happen when there isn't that much other stuff going on. On the other hand, the healers should also try to reserve their instant heals for it.
    (0)

  4. #74
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Culfinrandir View Post
    We *know* it's wrong because we have experience. If someone is relatively new & keeps having the deeps>all hammered into their skull it's no surprise that they try to please. After all, if the l33t are continuously telling you that deeps is king, then why would a casual not believe them? Evidence - people who watch a certain YouTube "celeb's" content & then screw up mechanics because it's how he told them to do it & he's Godlike, right? ;P
    I have literally never seen a healer give the advice that DPS > all. I've only ever seen it in strawman arguments from people opposed to DPSing for whatever reason. The DPS advice I tend to see is "Heal super well and toss some mitigation on the tank so you get some breathing room, and then use that breathing room to do some DPS"
    (0)

  5. #75
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Urthdigger View Post
    I have literally never seen a healer give the advice that DPS > all. I've only ever seen it in strawman arguments from people opposed to DPSing for whatever reason.
    I have, but mainly from raiders who are referring to SCH & AST. There's still the belief that WHM is the "pure" healer class & the other two are DPS with heal abilities. If you tell that to new healers without the context of it being mainly applicable in a well oiled static (usually with voice ability) it's very easy to see how people start to expect a second healer to be the main or expect high DPS from healers in 4 man content.

    For contrast, how often have you encountered jobs with heal or shield abilities (eg PLD, NIN) who never use them? It's part of their job but they ignore it for deeps. The good ones don't, of course, they know when it's appropriate.
    (0)

  6. #76
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I hate the healer DPS meta in this game, but I don't really blame the playerbase for it, I blame poor healing DESIGN. When I read a thread like this I can't help but think it's a poorly-disguised bash on players who adapted to the meta, rather than the ones who stubbornly refuse to change to suit it.

    Seriously guys, just because you die sometimes in a video game doesn't mean that it's because the healer was riding Cleric's. Sometimes they had a brain fart, misclicked some other person, or just plain weren't paying attention. STUFF HAPPENS. If you're mad about the healer DPS meta, work on identifying the real causes of it, which are overtuned healing potencies, overtuned DPS potential re: Cleric Stance, fully scripted encounters and a supremely glacial global cooldown that is great for newer/learning players but makes the game predictable at higher skill floors of play. Don't make lazy passive-aggressive threads claiming falsities like "the meta makes healers let me die in faceroll content!" or "I hate how healers spend more time looking at the meters than looking at me!". NO SKILLED PLAYER DOES THIS. All these threads do is seriously undermine any type of honest, critical discussion about the healer DPS meta and whether or not it's a good thing, an unnecessary thing, a bad thing, a thing that should be changed, whatever.

    tl;dr hyperbolic threads like this just make my side (the anti healer DPS side) look bad, because they're not based off of objective fact-parsing or logical discussion. They're based off of hearsay, personal bias, and frankly, general overall ignorance. The OP had some bad or lazy healers in A11 normal. This scenario is absolutely a relative non-entity in regards to the grand scheme of the meta in this game, and trying to attribute a root cause to it otherwise is simply fallacious.
    (6)

  7. #77
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    snip....
    So you are a healer who doesn't like to dps if there is nothing to heal? I don't want to offend you but i ask myself what you are doing between the heals. I can't just stand still or jump around and do nothing if no one needs a heal, thats a waste of time for me.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #78
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Ilan View Post
    So you are a healer who doesn't like to dps if there is nothing to heal? I don't want to offend you but i ask myself what you are doing between the heals. I can't just stand still or jump around and do nothing if no one needs a heal, thats a waste of time for me.
    I'm not really sure where this new trend of people not reading my entire post is coming from... Am I too verbose, maybe? Concisely speaking: I would like this game to be more healing-focused in nature, rather than the setup we have now. No, I do not support standing around doing nuts-all in a party with our current healing design, because I acknowledge this game just doesn't give healers enough to actually heal WITHOUT having some downtime to DPS. That doesn't mean I wouldn't like to see the design shift a bit in the future to make the actual healing part of the role more required for endgame content, though.

    Does that clarify it a bit?
    (6)

  9. #79
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    You get the heals you deserve. I know how much you need to keep you alive assuming you can dodge mechanics. If you can't survive avoidable damage long enough for the regen to top you up then you die. Not my problem.

    Honestly sometimes A11 is easier if a lot of players who can't dodge are dead when propeller wind comes out anyway.

    This is how healing works here. Get into it, get over it, or get out. Most people who want to only heal can't handle the "complexity" of stance dancing despite it being easy.
    (3)

  10. #80
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by ckc22 View Post
    You get the heals you deserve. I know how much you need to keep you alive assuming you can dodge mechanics. If you can't survive avoidable damage long enough for the regen to top you up then you die. Not my problem.
    This thread is about an individual mechanic that cannot be evaded or survived without heals...
    (4)

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