Page 1 of 9 1 2 3 ... LastLast
Results 1 to 10 of 83
  1. #1
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80

    Another Platform primal in 3.5, is this how all of them will be in the future jc?

    Serious question, So I only been playing a few months but I'm just a bit curious like did the player base asked for more platforms for primals. I'm just curious , I got the sense that people thought Thornmarch , or Ramuh , where fairly challenging judging from guides Ive seen and stuff like that.

    I watched the trailer , for new patch I'm excited I hope this gets people happy about the game judging from the forums sometimes I'm weary, no complaints here I love the game. But I notice the next extreme primal looks like yet another platform or die primal, I wanted to try Sophia extreme ill be honest I'm just not amazing at these platform fights. I mean I don't feel like I'm the only one even when Ive run titan extreme and stuff with friends, a lot of people fall off I've seen. But I guess I just don't wana feel like I'm a crappy player just because I cant stay on a platform. I always feel like if things are on the ground I can do it, I can do the platform ones as well ,but why does every single one of them have to be platform are die pretty much in hw(I havent done any just from seeing the vidoes).

    Is it the only way people are truly challenged, is to have that mechanic in every single fight, if that where so then I wouldn't figure that any of the Arr primals that where mostly level ground but titan and leviathan where even challenging. Is it maybe people wanted more platform because that's the only real challenge but its just a question, I wasn't here for the transition to hw at first so I'm just curious is this just something the fan base wanted or if its just something that developed over time in the devs vision for the game. And I know that even savage Alexander isnt something you can fall off of so I know its not the only form of a challenge. To be clear Im not asking for no platform fights at all , Im just saying is a mix of the two type of fights a bad thing ,like it was in Arr. Please dont just reply with a get good comment, Its a serious question, I have also experience lag from time to time on this game despite having a great pc, but lag is ok for dodging not really so much if your one second off and you can fall off and die.
    (15)
    Last edited by bswpayton; 01-07-2017 at 01:25 AM.

  2. #2
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Nothing's more fun then platform bosses, one miss step and you fall lol, honeslty I like it.
    (17)

  3. #3
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    I like platforms as well. Keeps you aware of your surroundings, instead of staring at the ground, waiting for the next AOE to avoid. Sophia is too forgiving, with being able to be raised after falling, IMO.
    (7)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  4. #4
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    It's just one way of testing a player's coordination and area awareness. They've been including similar mechanics for a while, though I haven't seen anyone specifically requesting it. In ARR, you can fall off in both Titan and Leviathan EX. Shiva is similar in the you get frozen to the edge if you are knocked into it (though you don't die immediately and can be freed).

    For Heavenward primals, neither Thordan nor Nighogg has a falling mechanic, but they have plenty other awareness checks that can kill players just the same. And with Sophia EX, falling off no longer locks you out from the rest of the fight, as you can be rezzed. I believe they mentioned the new trial would be doing this as well, so at least it seems that they might continue this going forward.
    (1)

  5. #5
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Powe View Post
    Nothing's more fun then platform bosses, one miss step and you fall lol, honeslty I like it.
    Yup, and you can't cheese that one, no matter how high your ilvl is. You fall: You die.
    (2)

  6. #6
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Powe View Post
    Nothing's more fun then platform bosses, one miss step and you fall lol, honeslty I like it.
    Im not saying its not fun Im just saying that , Alexander is like this, nor thordan, thormarch , ramuh , some people think odin is fairly challenging, Im just asking for more of a mix up than every single new one being the same thing. When the ones from Arr arent, its not necessary for every last one of them to be like this if you can still make it a challenge. Whats the word balance is all Im asking for, not tryin to take anything away from anyone.
    (3)

  7. #7
    Sophia is fine cause you can still raise them after they fall (as opposed to Leviathan and Titan).

    i'm okay with this, much better than another boss fought inside another circle.

    i'd prefer they have more arenas like Binding Coil Turn 1.
    (13)

  8. #8
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by bswpayton View Post
    Im not saying its not fun Im just saying that , Alexander is like this, nor thordan, thormarch , ramuh , some people think odin is fairly challenging, Im just asking for more of a mix up than every single new one being the same thing.
    Thordan ex had a "go outside the platform and die" mechanic too in the acid pit around the arena after phase one and the constant knockbacks after it goes up. You can still be revived after dying in them, but you could be revived after falling off in Sophia ex too.
    (1)

  9. #9
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I can't speak for SE's intentions obviously, but one obvious benefit to platform bosses is that over-gearing is much less likely to eliminate all risk. That's a plus, considering how much vertical scaling SE employs for itemization.
    (2)

  10. #10
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    You differentiate between the types as platform and non-platform, but really they both come down the same thing: pay attention and do the mechanics correctly, or fail.

    The difference really only comes into play much later, when everyone way out gears the fight, and may be able to just cheese through "non-platform primals" without bothering to do, or even know, the mechanics.

    imo if someone is unable to do the mechanics properly, they do not serve to clear the primal when it is current. Maybe unpopular, but that is my personal opinion.

    Having said that, by your definition, Ramuh Ex is not a platform primal, and in my experience of roulette, this is by far the hardest primal to pug. It requires a degree of co-ordination, people paying attention, and managing mechanics accordingly, and a large portion of the playerbase just seem incapabale of doing that. I reached a thousand mentor roulettes yesterday, and have only ever cleared Ramuh Ex once whenever it's put me in there.
    (3)

Page 1 of 9 1 2 3 ... LastLast