why don't we start with bringing more VO back to cut scenes first? I'd rather have the graphics we have now fully voiced than a bunch of articulated mime's on screen.
why don't we start with bringing more VO back to cut scenes first? I'd rather have the graphics we have now fully voiced than a bunch of articulated mime's on screen.
Question for those saying no, how many of you actually played 1.x?
Because I still remember them as awesomesauce, and even though I fully understand is not exactly priority number one, I find it hard to believe that someone who has seem them live while playing the first time wouldn't just think, well yeah that'd be cool.
Are there any videos for those awesome mocapped animations for version 1.0?.
Give me a break, i'm too lazy to search for it, so i wrote in here.
Wouldn't this possibly mean that development would take longer? :x Would people be willing to wait longer than 3 months in between patches if it did mean it'd take longer?
No it won't take longer for patches if you have different people doing this separately. The problem is the budget.
Actually, he is both - he's credited as both co 'World Lore Creator' and Localization Team head in the opening credits and the end credits, why else is he most active in the Lore forum answering questions about the game's lore, setting and story if he didn't have a hand in it's development?Koji Fox is not co creator I think your going way overboard. I know exactly who Koji Fox is and his role in SE and the liberties that the English Localization teams have taken with the Japanese translation is also way overboard. There is still a main writer who is responsible for the lore and world of FFXIV and his work is being translated in what I think is inaccurate.
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