Which is ironic when you realise that a game designed in 2000 and released in 2002 by the SAME COMPANY gives every LEVEL ONE character a FREE house that can be furnished the moment they spawn into the game.


The problems with housing are:-
A: the stupid auto demolition system.
Tenants entering the estate should reset the timer. If the owner of the estate goes overseas or takes a break for a few months and can't log in till they get back it's crazy that they'll lose there house. especially when Yoshi said the game wouldn't have any systems that required you to login or have an active subscription. letting teneants reset the timer would at least help these people out.
B:- Auto demolition should be scrapped entirely maybe replace it with some kind of rental system with something like ventures. similar how mog lockers worked in XI trade in the imperial pieces to rent a locker for a week.
this would do 2 things. first it would allow players who are planning to take a short break the chance to trade in enough of these items to cover there plot for the next few months. and secondly it would ensure plots belonging to players that weren't like to come back at all would still be released once the rental expired. thus you wouldn't have plots that have been abandoned for years. and yet players who simply took a short break would know there house is safe when they return.
C:- Appartments would be better if they simply had a balcony area for outdoor furnishings like garden patches. the main reason I kept my house for so long was solely because I used the garden to grow stuff. the house itself was largely neglected. port in water the plants and port out. never even step in the door..
D: they need an in game legit way of trading and transferring plots. I know quite a few people that have houses they don't really want or use, but keep them only because they've dumped so much money into them and don't want to lose it.. transferring them also goes back to a where if my mates is about to go on a tour of duty overseas he could transfer his esate to me for the next couple of months to look after.
and E: tenants should reset the auto demolishion timer. i'm a shared teneant of a friends house. who is currently very sick and pretty much lives in hospital so no time to play. and at some point the plants I have growing in his garden might just disappear when the plot gets reclaimed despite me being there every day.....
Except XIV does if you're sub lapses for more than a month goodbye house..
Oh one more F:
I heard they'd be getting rid of the company crafting thingy where you need 4 people to advance projects. If they're doing that then they may as well add workshops to personal houses... be quite nice to have my own airships. instead of trying to grab the fcs ships when they're available and someone else hasn't sent them out.
Last edited by Dzian; 01-04-2017 at 10:20 PM.





Except that is not actually the reason the player gets a 'free' house in FFXI at all - FFXI's Mog Houses were actually meant as a means of helping spread server load, by taking logged in players out of the main game world and into their own instanced area (this is why for so long players could not even invite another player into their Mog House, it would cause server stability problems, as well as why basic game features like changing a Job were restricted to only being accessible inside - being able to change furniture is also an incentive, it's all to try and encourage players to spend as much time in there as possible).
It was only when FFXI's player population dropped enough that SE decided that the server stability aspect was no longer required and so eased off on some of the restrictions (such as being allowed to invite others inside your Mog House if they are currently in a party with you).
Really, the basic functions of a Mog House are already granted to all FFXIV players anyway in the form of the Inn Room, the only real differences being you can't personalize the furniture (because it's, you know, an inn), and it becomes accessible upon completing the level 10 main scenario quest for your starting city and isn't just granted automatically. But everything else is pretty much the same.
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