C'mon, she's just trolling. It's like saying a BLM is not standing still but waiting for their next Flare.
C'mon, she's just trolling. It's like saying a BLM is not standing still but waiting for their next Flare.
This is why I'm such an advocate for healer DPS. It actually gives you focus for planning out efficient use of your skills instead of sitting on your CD's for 95% of a fight as a backup "oh-shit" button.
i.e. Divine Seal + Regen - Gives you 30 seconds of buffed heals over time that in most cases is the most amount of healing you need. (Divine Seal, Regen, DPS -> Refresh Regen @ 15s before DS falls off -> DPS more. Regen is instant so you can actually weave it between CS and another Instant cast skill (Aero)
Most content only requires a Regen on the tank, so that is a long time to wait between actions, especially on SCH due to the Fairy.
This has never been so true given the current Raid structure. Because as people like to think only the most elite healers do Savage Raids. But for anyone who has looked into the average Damage Taken per second for both tanks and parties in the current raid tier, they would notice that the tank damage falls significantly below what a WHM/DiAST Regen and SCH Fairy healing is capable of. So not having the OH contribute DPS is ridiculously bad and not having the MH contribute DPS is also terrible. Unless groups are comfortable with OH doing nothing in between Shielding and MH doing nothing but applying Regen and the occasional Tetra/Dignity at like 2 minute intervals.While it's possible for a player to be great at healing without contributing DPS, it is not possible for a player to be great at the healer role that way.
Well Flare does have a long cast time. I think you could more accurately relate it to a BLM standing still in the off chance they may need to dodge something.
Last edited by Judge_Xero; 01-03-2017 at 04:09 AM.
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A simple solution is that if you want to just heal, simply do your dungeon runs with the bare minimum iLvl gear for that dungeon (including weapon). This will dramatically lower the potency of your heals and force you to spend more time out of cleric stance.
Your opinion, not a fact. It is not "doing nothing" if you are healing or planning and are aware of your surroundings and playing the game accordingly with that in mind. Just because someone doesn't play as well as you do doesn't mean they are engaged any less when less moves go off.
And another opinion that is actually far more subjective than anything you've said so far. To you it isn't, and even for me who enjoys Healer DPS, I still find Cleric Stance in itself disruptive to my gameplay and enjoyment as a WHM and would much rather it not exist as a Healer DPS. I literally do not like the move at all and find it to be cumbersome even though I quite easily play around it, I can see how a lot of people can't.Cleric Stance is not disruptive.
Actually, you are misunderstanding my point from before, I'm not stating that you don't have moves you are doing persay, what I'm stating is the offensive moves you DO have are actually quite limited to a DPS and thus it actually is a poor man's DPS when you compare it to actual DPS doing DPS things.A general lv.60 dungeon pull for me goes something like this (brackets mean "if needed"): Divine Seal > Regen > (Tetra) > Asylum > (Cure II) > Cleric Stance > Holy > Aero III > Holy > Holy > Assize > Holy until Regen/Asylum run out or someone takes a large amount of damage > Cleric Stance off > Healing until everyone is good > Cleric Stance > Holy/Stone III until we win. How would a fight go if I didn't DPS? Divine Seal > Regen > Asylum > Cure > Nothing > Cure > Nothing > Cure? Or would I even bother using Divine Seal?
I'm not saying everyone should play the same as me, but the second example is clearly inferior.
I actually enjoy using combos such as yourself and going ham to speak, but I've seen many that find WHM DPS to be very dull and boring, especially on single target mobs.
Because as I've stated previously, just because you aren't seeing a action go off every second doesn't mean the person isn't as engaged or aware as you are, even if they aren't executing DPS or are capable executing DPS due to either their focus, or skill level.
Actually, the rotation for all the Healer DPS offensive moves are just a few damaging moves and consistently keeping up DoTs. People can find this "boring" if they're being expected to DPS with such a limited by comparison offensive moveset.Anyone who is doing this is also being inefficient. DPSing as a healer does not mean you stand around and spam the same spell, you DPS when you can. But, I'm confused. How can doing something be more boring than doing nothing. Also, waiting to heal is a silly thing to do in this game considering that there is no reason to keep anyone at 100% HP 100% of the time in most any content.
As stated previously once again, everything in that post initially is showing a subjective opinion on how someone values entertainment, it was in response to a subjective opinion in vain of "How can you enjoy JUST healing without DPS? That's not fun at all, it's boring.". I'm not saying we should encourage bad players, I just strongly disagree at the notion a non DPS Healer is "bad" and should be discouraged.Sorry but your "gameplay" doesn't mean you can drag everyone else down by being ineffective and expect everyone to accept it. If you are being inefficient and useless a large percentage of the time (and no, overhealing doesn't mean you are being useful) other players are going to call you out on it. Because why should anyone accept you being inefficient and carried through content just because it is how you decide to play?
As an example when I see a WAR spamming Overpower/Flash/Tomahawk on a boss, not using their stacks and/or not comboing correctly (as in using Skull Sunder when they haven't used Heavy Swing etc.) I call them out on it. Why? Because it may be how they want to play but it is inefficient and they doing next to nothing.
Your comparison is also kind of flawed because you can't keep hate on a boss just by spamming those moves, or if you could, you'd be like playing with subpar DPS and in that case, everyone is subpar! Also, not everyone gives a care of trying to be the most robotic efficient player in existence, you really are playing the wrong game if you actually expect this out of people when majority of this game is designed to appeal to a casual demographic. When they put a legit, emphasis on legit parser, then come talk to me about being "efficient" with PUGs.
And lastly, for the very last time, this game is NOT designed with Healer DPS in mind, it's designed with Tanks DPS and DPS DPS in mind, so that comparison doesn't even work.
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