Quote Originally Posted by Taika View Post
When you're arguing about what the game's design supports, it doesn't matter what Yoshi P has said in an interview or what in game tips say. What matters is how the actual game works: how much damage is incoming in fights, how much potency do healing skills have etc. The actual design of the game - the game itself, its content, abilities - strongly support healer DPS. If they didn't, we wouldn't have this "argument" in the first place.

When we look at the game's design, there is no sensible argument against healer DPS, but there are many for it. It literally makes no sense to not DPS as a healer apart from very specific circumstances.
The thing with that is, as you said, "What matters is how the actual game works", the actual design of game itself is not designed around Healer DPS. It actually matters quite a bit what Yoshi-P has said because he literally explained that no part of the game has been designed with Healer DPS in mind. That means there is no party content in the game designed for you to take part in the battle, so your point that the game is strongly supporting Healer DPS isn't true.

Additional DPS is better and will always be better, but the game isn't designed with it in mind and thus it is not supported in the sense you are claiming.