Quote Originally Posted by Pintsized View Post
Er, no, they're not, by any measure! And the term 'molasses' applies perfectly to FFXIV's combat.
So I haven't played WoW since wrath, but I recall rotations being simpler than what's in FF14 currently. Those friends I have that do still play WoW seem to say rotations have become less complex, not more (trimming of abilities etc..)

Taking a cursory look here at the current rotations here for WoW classes:

http://www.icy-veins.com/wow/class-guides

They seem to on average have fewer buttons to push that FF14 rotations. I'd say at least on a surface level FF14 does have an edge in complexity, if not a particularly large one. If you want to discount combos this edge probably mostly goes away.

What seems to be the bigger difference is the strictness of the rotations. there seem to be relatively few things as unforgiving as dropping Enochian, for example.

Combined with the fact mechanics seem harsher in FF14, I think it does leave room for a fair argument that if not strictly more "Complex" FF14 rotations are more demanding, particularly taken in context of a progression encounter.