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  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    It's been talked about many times throughout the years. Same with 1.0's original Battle Regimen system, which was similar. The issues and arguments always being about GCDs and game speed. Many jobs do not have the time for this in their rotations. Something you did not have to worry about in 1.0 launch and XI. Plus 1.0 and XI are slower paced.
    (0)

  2. #2
    Player
    Achiel's Avatar
    Join Date
    Sep 2015
    Posts
    3
    Character
    Achiel Arkwight
    World
    Adamantoise
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ReplicaX View Post
    It's been talked about many times throughout the years. Same with 1.0's original Battle Regimen system, which was similar. The issues and arguments always being about GCDs and game speed. Many jobs do not have the time for this in their rotations. Something you did not have to worry about in 1.0 launch and XI. Plus 1.0 and XI are slower paced.
    Yeah I figured the strict rotations would be the main thing about it. Even if it could be used in an off-GCD setting, the possibility of the skill animation being too long is a thing.
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