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  1. #1361
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by VTXShiva View Post
    If it was JUST technical, many of the quests and areas wouldn't have had to be outright re-shaped. You just remodel a mountain or terrain, you don't break it 5 add huge tornadoes, valleys, new monsters and more. They didn't NEED to do that.
    Your second point is just making excuses for a point i wasn't making, but still ties into what I said.
    As I already said, they had to put the game up to the technical standard, including those pertaining to quests (which they modernized). They also had to implement RP elements related to the thematic of the expansion (the cataclysm). They didn't have to, but it was the thematic (and what people were paying for when buying the expansion), that is also supporting what I m saying because it is totally unrelated to the xp rate.

    Also, they didn't revamp that many quests.

    THAT is what takes time, making it work, not changing a 1 into a 0. And they made it very clear they do not want to do this at the detriment of story (at this point in time at least).
    Actually it is, allowing a player to enter a dungeon is literally switching a 0 into 1 somewhere in the database. Also, let me remind you 1) we're not paying a subscription cost for nothing (keeping the game balanced is part of the deal) and 2) anyway the issues you mention are the same with the jumping potion.
    (2)
    Last edited by Stanelis; 12-24-2016 at 02:46 AM.

  2. #1362
    Player
    VTXShiva's Avatar
    Join Date
    Jul 2014
    Posts
    44
    Character
    T'paoh Djanis
    World
    Cerberus
    Main Class
    Monk Lv 60
    Quote Originally Posted by Stanelis View Post
    As I already said, they had to put the game up to the technical standard, including those pertaining to quests (which they modernized). They also had to implement RP elements related to the thematic of the expansion (the cataclysm).

    Also, they didn't revamp that many quests.
    Again, you're making excuses for things i didn't argue.

    1. The fact they included the redesign into their expansion theme was their choice. They wanted to redesign Vanilla and implemented it into the story, much like FFXIV does the same. All i said is, it showed in the rest of the expansion.
    2. "Technical standard" is also fairly vague as they only updated vanilla wow. Both TBC and Wrath exists in a time-line bubble as a result and the story flow makes absolutely 0 fucking sense because of it. And nothing about those expansions was changed at all.
    We're fighting Deathwing, but also going back in time? to fight Illidan (who should be dead) after which we fight Arthas who came and attacked us (but totally didn't happen anymore) so that we can fight Deathwing in the present... WUT?
    3. They didn't revamp that many quests is arguable. They easily revamped 30% of the game (by story and zone alone) and on top of that removed content altogether.
    We can argue whether it was worth it or not, but that's another story.

    Quote Originally Posted by Stanelis View Post
    Actually it is, allowing a player to enter a dungeon is literally switching a 0 into 1 somewhere in the database. Also, let me remind you 1) we're not paying a subscription cost for nothing (keeping the game balanced is part of the deal) and 2) anyway the issues you mention are the same with the jumping potion.
    I suggest you go read the TOS again. There's no "deal" to keep the game ballanced. The only thing you sign up for is access to their servers "as is" with the mention that they can and will change things if and when they so please. Let's not go down THAT rabbit hole.
    (0)
    Last edited by VTXShiva; 12-24-2016 at 02:52 AM.

  3. #1363
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Moonlite View Post
    Sadly we have a generation of players now used to being screwed by games.
    By games...? You realize how much the pharma industry has increased its profits with minimal agent innovation? What do you think is the interest spread between a loan a bank takes from the fed and a loan you take from a bank? Have you ever done research how many of your local magazines and newspapers ultimately belong to the same family?

    And I'm just naming domestic examples, if you go global, you can easily find over a dozen more. Heard of the bankruptcy of greece? How buying two pointless submarines from germany was a condition for getting financial help and how banks are taking ridiculous interest rates for loans despite the debt per capita having been considerably lower than in the US?
    People are being screwed left and right for millions and human lives all over the globe. Forgive me if in the light of that, a petty crook like SE fails to outrage me.
    (2)

  4. #1364
    Player
    Novalison's Avatar
    Join Date
    Apr 2012
    Posts
    5
    Character
    Alison Nova
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I'm not 100% against the idea of this, but I am against it in the current proposed way. I understand the need to bring new players into the game. The thing I'm sick of is playing since beta and having the same jobs, same gear and same everything as people who just started. You want to make a jump potion fine. But make it only for the base jobs, that or there needs to be gear/jobs/abilities for people who have logged the hours. Relic does not count because its not that much better than anything else in the game and the gear you get from veteran rewards is just for show. I'd like to see abilities or even jobs that you unlock from shear hours played. You do something like that and I don't care how many jump potions you sell. Make a job that is only unlock-able when you have every job to 60; do that and I wouldn't mind a jump potion for one job so someone can get there foot in the door. Veterans need to have better characters because of the time, energy and money they put into them period.
    (0)

  5. #1365
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Sad thing is that they'll announce samurai or red mage today and everyone will forget about this.
    (0)

  6. #1366
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,486
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Zojha View Post
    Forgive me if in the light of that, a petty crook like SE fails to outrage me.
    So A this is game related and B you admit the micro transaction process imitated by SE is less then fair to consumers.
    (1)

  7. #1367
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Stanelis View Post
    Thing is, it is SE who tunes the content and makes it so you can't start an expansion's MSQ without finishing the previous expansion one. It is also SE who tunes the XP rates and ways to level up.

    Therefore, with a cash shop jumping potion, nothing prevents SE from artificially bloating the leveling process, both in terms of XP gains and MSQ progression, in order to encourage the buying of the potion.
    Exp from MSQ will get increased again, like with the 2.x MSQ at HW launch.
    So no, there will be enough exp to level up from lv1-70 within 2 weeks (for me 2 weeks count as fast)
    (0)

  8. #1368
    Player
    VTXShiva's Avatar
    Join Date
    Jul 2014
    Posts
    44
    Character
    T'paoh Djanis
    World
    Cerberus
    Main Class
    Monk Lv 60
    Quote Originally Posted by Moonlite View Post
    So A this is game related and B you admit the micro transaction process imitated by SE is less then fair to consumers.
    I repeat myself. What is "fair"? And at what point isn't it just "player" greed?
    Fair is whatever the market deems acceptable or well.. fair.
    If it's not acceptable, the price drops or is simply not bought.
    Additionally, like i already pointed out, you don't NEED 50 sets of clothes, 200 pets and 60 mounts. (the vast majority of which are in-game as it is).
    I will agree it sucks it's not already in the game (especially so for single-player games) but i also understand well enough how the world and economy work to not be a hypocrite about it.
    (2)

  9. #1369
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,486
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by VTXShiva View Post
    I repeat myself. What is "fair"? And at what point isn't it just "player" greed?
    Fair is whatever the market deems acceptable or well.. fair.
    If it's not acceptable, the price drops or is simply not bought.
    I am not sure you understand fair. Fair has nothing to do with price gouging. Fair has nothing to do with pricing. It is simply about profits. I do not work in gaming but indirectly a division of retail. I have seen many emails say "It is ok if we don't move X amount, we care about profits. We can get the people who buy to cover the lost sales."

    To describe fair for me. Since I don't know actual cost of making a digital product. I base it on similar products that I feel set a baseline. Baseline being set at the cost of a regular game. Then the cost after and content equal to original game (sub and following content).
    (0)

  10. #1370
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by VTXShiva View Post

    I suggest you go read the TOS again. There's no "deal" to keep the game ballanced. The only thing you sign up for is access to their servers "as is" with the mention that they can and will change things if and when they so please. Let's not go down THAT rabbit hole.
    You ll see what will happen to the player base if SE doesn't keep the game balanced. hint: it won't be pretty.

    Exp from MSQ will get increased again, like with the 2.x MSQ at HW launch.
    So no, there will be enough exp to level up from lv1-70 within 2 weeks (for me 2 weeks count as fast)
    It's not only the exp from MSQ which will need to be tweaked once stormbloods rolls out.
    (0)

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