Quote Originally Posted by Lambdafish View Post
Heres the thing though, it's all about context. The jump potions are being proposed as a fix to a problem caused by the MSQ. People are against it, not on principle, but because it is a terrible solution to that problem (because the problem doesn't get fixed and will manifest - see some of the many paragraphs over the last few pages that I have wrote). Right now, if the problem were fixed correctly, there would be no need for a jump potion, as players would be able to get through it at a reasonable pace, or just straight up not have to do it all to access the content (not likely for current content, but a necessity for future content, there are other solutions for current content). When, and only when, the content becomes substantial enough (base game and one expansion is not substantial enough) to facilitate the need for jump potions, I guarantee there will be less resistance.

Bottom line is that the need for jump potions is caused by dev error, and not by natural content bloat, and that is not an ok reason to add the jump potion.
That still does not fix the fact that people no matter how you restructure your content want to jump to end game. In WoW you are not required to do any content to get to the level that starts the latest expansion. They still offer jump potions because they know there is a market for people who want to get to their latest content quick. You are also quick to think that the MSQ alone is the reason they are considering the potion. You need to look at both the developer's perspective of this and the buyer's also. It isn't just black and white issue.