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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Yudzster View Post
    so basically a waste of time due to wiping
    Actually, since JP population use Duty Finder in a very different mindset, I'd say thay can probably clear some of creator in pick up right now. And they probably wastly overgear Gordias and Midas to require far less coordination.
    Quote Originally Posted by Remus View Post
    Yes, I know what I said but when i say only SMN due to Arcanist SE has already said it was a mistake making them both together due to levels and making changes to skills which would affect both classes so they wouldn't go that route again. Also I have played FF actually... all of them at that. Yes, I know RDM has the skill Raise in the series but that doesn't mean they have to give them that skill when you are trying to make balance in a MMO especially when Raise in XIV is actually a high level spell which not many have access to unless you are very good when it comes to white magic (conjurer).
    Which is stupid. Considering even CNJ can't raise in battle before lvl 28, they could have easily given Resurrection as the first SCH skill without any issue on the long run. I think it was done on purpose to have at least one job that can raise the healers. And raising is neither "high level" nor restricted to "conjuring".
    (0)
    Last edited by Reynhart; 12-21-2016 at 09:30 PM.

  2. #2
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reynhart View Post
    snip
    My mistake, meant conjurey but even though I still don't see them giving a DPS (If its a DPS?) Raise purposely. Also too be honest I see RDM in this game more likely more along the line of Spell Fencer. Can you imagine a class with melee attacks then in between have cast times? It might just be me but that just would seem weird.
    (0)
    Last edited by Remus; 12-21-2016 at 09:33 PM.

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