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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Voltres View Post
    Has any of you went through the MSQ from start to finish recently? It's a pain in the ass. The whole time you just want to get it done so you want to do the actual fun stuff.
    I'm currently at The Steps of Faith, and don't share your view. I admit some of ARR and Astral Era are indeed tedious, but I enjoyed most of it and it wasn't a pain because I didn't grind out MSQs trying to get to HW asap, and instead did other things while progressing it gradually. Not everything I find fun in this game is locked behind the MSQ. In fact, if I posted a pie chart of where my time is spent, only a small fraction of it would be allocated towards the MSQ. There is just SO much to do in this game other than grinding tomes for gear and story content.

    However, my idea of fun differs from most players. I am all about the journey. Not the destination. I only get to experience this game the first time, one time and I'll be damned if I take that for granted.

    I'm not against jump potions because I am well aware that this mindset is not common with today's gamers, and that this is a busine$$. I've done the quick progression before to catch up with friends, and it is indeed really fun grouping with buddies. But there is almost nothing more fun than tandem noobness with a partner or static. I know this is not always possible.

    I've played enough MMOs to know that at one point or another, you retire from it. All that grinding, all those bosses, all those raids, all those quests, achievements, mounts... everything. They stay with the game. What you do take with you are the memories. From running around Ul'dah like a chocobo without a head, to being another victim to landslide, to all those laughable derps and wipes, to marriage ceremonies, events, HQing your first 3-star, staring at your character for a half hour because of your new glams, and Midgarsormr's voice making your panties drop, just all those freakin feels. The more you experience, the more you take with you when you're done.
    (1)

  2. #2
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gemina View Post
    snip
    I agree that it's about the journey and not the destination and my very first time I played through 2.0 it was amazing to me because it told a solid story and had some memorable moments such as the first time you experienced the Primal battles. However I feel like I'm not alone with my critique that the base games story was a bit too bloated with fluff and fetch quests and SE should consider trimming the fat one day. Is it really necessary to run back and for between various towns and vesper bay for several Quests in a row just to deliver an item and/or talk to one npc? Stuff like that are where most peoples complaints lie.

    There was at least one patch of the 2.xx series (I can't recall the specific one) that was pretty much nothing but running back and forth talking to various npc's for the entire duration of the patch content.
    (1)