
I agree with Yoshi P. I think it is a good idea to add these potions. A MMO needs to attract players to stay alive. Having leveling potions are a good way to keep new players coming in so they can be current with everyone else and not have to grind a lot of old content to catch up. This is a great way for returning and new players to join the game. Also provides a service to vet players who want an alt but don't want to grind all the story and levels again.
This type of leveling items have worked well in other games like Destiny and WoW so I think it will work great in FFXIV.
Bless you Zumi bless you I'm excited for the jumping potions


Unfair to who? You? Me?You must be new around the MMO scene i guess; because you don't have a very good grasp or understanding of what P2W means.
There is no "unfair advantage" here that's what the WIN refers to. You skip what? 20 hours of using skills 1-5 in POTD? It doesn't net you prestige, you're not *owning newbs* with your superior level, gear and/or skill.
You are not winning at anything. you'll be at 50 (now) or 60 (expansion) and then have to go through it all to 60/70 like everyone else. You're arguing the *pay* in Pay to Win and are ignoring *win* altogether to make your case.
Or to the sprout who bought the game but does not buy the potion?
It most certainly IS unfair to that poor fellow. But wait! All he has to do is BUY THE POTION!
If it walks like PTW, if it talks like PTW, it is PTW.
If it weren't, no one would be worried about it.
Nice numbers you got there? May I ask how you exactly know that the game begins at endgame for 90% of the people?For 90% of the people, it does... the other 10% craft/pvp/RP or do w/e, and its not an advantage to them to skip content and get to the end quicker. You can start crafting at lvl 10, and you can RP at any level you want. PvP is the only thing that requires you to level up.
I am curious.
You keep saying 'anyone who stops to think about it' as if nobody except you thought about it in depth. You have a viewpoint sure, but your viewpoint is also incomplete in many respects and you are still choosing to maintain your position (if you stop to think about it) despite knowing very well you don't have a solid ground to stand on either. You're doing mental gymnastics in the favor of maintaining a point, instead of the pursuit of higher knowledge or understanding.I don't think anyone (who stops to think about it) would doubt that untying HW from 2.55 and tying it back at the end of the Praetorium would take a lot of work.
I don't think anyone (who stops to think about it) would doubt that untying SB from the end of HW would also be a lot of work.
I think, and this is an opinion, that that work would be a better use of their time, even to the point of delaying 3.5 and 3.55 by one and two months (from current schedule)
You got any other suggestions? I think its far better then defending their current route for sure. At least its way better as to just pretend the problem isnt there/fixable or pretending like its the greatest idea to ever to solve it with money. Not that you do, but alot of people in the thread seem to be on that train.You keep saying 'anyone who stops to think about it' as if nobody except you thought about it in depth. You have a viewpoint sure, but your viewpoint is also incomplete in many respects and you are still choosing to maintain your position (if you stop to think about it) despite knowing very well you don't have a solid ground to stand on either. You're doing mental gymnastics in the favor of maintaining a point, instead of the pursuit of higher knowledge or understanding.
Even if it's optional, its highly controversial that it's there in the first place. I understand the intention is to catch up to the rest of the community, because not everyone has the free time to play. But also think about how everyone else put in time to play the game to get there. Your going to lose a lot of trust in players. Now, you may be saying, "Well look into the perspective of new players". You give ARR a little tweaking, improve, and add more content. Content needs to be accessible by lower levels, and it needs to give an incentive for both early and endgame players to do (rewards). And you can also play with your friends, how awesome is that? Endgame content is abundant, but early game is not. Which has been an issue for a long time lol. Stop ignoring what has been plaguing this game for so long. At this rate, I think I'm repeating myself, but I myself and many other people want to actually improve this game, because like I said before... This jump potion doesn't solve the real issue lol. Theres going to be new players who will want to experience ARR, you cannot deny this. Think of it this way, if you keep ARR at the state it is currently now, their going to consider buying the jump potion because of how awful ARR is. Business wise, this may benefit SE, but that isn't improving this game and it makes ARR seem irrelevant.
Edit: I'm talking about the people that needed to go through the MSQ to get to where they are. Not class leveling.
Last edited by Keitou; 12-19-2016 at 01:16 PM.
I don't have another suggestion as i think this route is actually OK. It puts you at 50/60 instead of 60/70. it's per class if you want to level each. and it doesn't provide power or prestige in any way.You got any other suggestions? I think its far better then defending their current route for sure. At least its way better as to just pretend the problem isnt there/fixable or pretending like its the greatest idea to ever to solve it with money. Not that you do, but alot of people in the thread seem to be on that train.
Some people grow potatoes, some people cook them, everyone eats them is the way i see it. I can choose to go through all three steps, two of them or just one. This potion is really only skipping the growing part. You still cook (but not as much) and you still eat like everyone else.

So what you're saying is the game doesn't actually start for you at endgame? Because obviously you're poking fun at my lack of any real information, because you don't really have any real form of rebuttle.

And we have reaped the rewards by knowing our classes very well etc etc. Pouring time to grind out the story isn't much if a badge of honor.
And I again am seeing P2W. HOW IS IT P2W? P2W means either there is no other way. or you get a distinct advantage. Story jumps don't really fit into either.
Edit: people are mostly worried because of "I had to grind!" or "they'll be bad!". The former is entitlement, the latter... we see it now with people who DO invest the time. I'm failing to see the core problem of letting people skip 2.0/3.0 beyond "if I toss around irrelevant terms people agree with me!"
Last edited by Frowny; 12-19-2016 at 12:47 PM.
Let's look at this from the perspective of a scholar. You have the option to read *every book in existence* related to your field, or read summaries made by other people and only *some* books from the older days.Even if it's optional, its highly controversial that it's there in the first place. I understand the intention is to catch up to the rest of the community, because not everyone has the free time to play. But also think about how everyone else put in time to play the game to get there. Your going to lose a lot of trust in players.
You're arguing that to be a scholar in a field, you have to go through *all of the same* trials the previous person went.
I argue that that person made progress, so that i may reap the benefits and advance further than he did, and potentially someone else in the future benefits off of my work and repeat the process.
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