Quote Originally Posted by Chiramu View Post
A combat overhaul is good news for me. Something needs to be done so healing and damage numbers don't get too inflated. It would be nice also if the classes felt epic, I hope there will be rework on the class fantasy too .
with the item level based systems like WoW and what we have in ff 14 "number inflation" aka power creep is unavoidable especially when a new expansion comes out, look at 2.0 vs 3.0, at the end of ARR max item level (individual item) was i135(average i130) as the item level goes up with the levels (51-60) by the time you get to 60 the first stop on the ilevel train was 210 (if you did raiding) and after 3 raid tiers we are now at i270, if ilevel makes a similiar jump as 2.0 => 3.0 you can estimate that the first stop max ilevel would be 350.