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  1. #1
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Riardon View Post
    Yard skins should have fixed that while providing a much better overall feeling with snow and snow on the house. The only problem I can see is that they have to figure out how to put snow on garden items like trees and such. I guess.....................LIMITATIONS™ ®
    They do it already in Ishgard & Coerthas so it's something that is possible to do but it probably is a limitation of the current engine & PS3 matters. There's bound to be a way to use the graphics engine to toggle snow on & off without individually coding each separate entity. I imagine that it uses too much processing power to meet the current minimum specifications but we know that 4.0 raises those. Yay!
    (0)

  2. #2
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Culfinrandir View Post
    They do it already in Ishgard & Coerthas so it's something that is possible to do but it probably is a limitation of the current engine & PS3 matters. There's bound to be a way to use the graphics engine to toggle snow on & off without individually coding each separate entity. I imagine that it uses too much processing power to meet the current minimum specifications but we know that 4.0 raises those. Yay!
    They can let us paint furniture and apply different textures... I REALLY doubt the true reason is engine limitations unless they hardcoded something ridiculous.
    (1)

  3. #3
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,504
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Frowny View Post
    They can let us paint furniture and apply different textures... I REALLY doubt the true reason is engine limitations unless they hardcoded something ridiculous.
    You are playing the same game? They seem to make backward mistakes like this all the time. Wouldn't be surprised if it has something to do with the fact they are open zones and how the ground is coded for the whole zone. They would then need to make special items that would allow for new ground textures. Also the threat that fixing said problem means they would need to cancel the gear in 4.2.

    Or they could have implemented instanced housing and allowed for unique skins and weather effects.
    (1)