Kosmos992k accidently posted this to junseikei
This is what Im sayin which you just agreed with for instance free roam, so if your above level which is so easy to do with fates , guilds, duty roulette, and potd, you would easily be above level. In hw you cant get to dravinian forelands without the story. In arr you can go to any area thats in arr without story that opens fates, and optional dungeons. And with the level 50 portion of arr, you unlock like over half of the optional dungeons as soon as you open that part of the story. What Im saying is what if your level 65 in storm blood and want to do some of the optional dungeons that they put in place should you be forced to do the msq just to do a dungeon thats optional are should be you be able to do it whenever you get ready . The first optional dungeon in hw is gated dusk vigil , most people entering hw are already above level 50 so why is it gated behind msq , and like squigley said they wanted to just craft and gather its tons of players like this in the game why should areas be locked off from them if their gatherer is level 60 but maybe their battle class isnt if this is something they enjoy in the game. What Im saying is no area in arr was blocked from you , nor where any job quest, you could do all your job quest up to level 50 even if you are only level 30 in msq, hw gates this type of play and for no reason.