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  1. #1
    Player
    Shalan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    158
    Character
    Eilonwy Ilyr
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Renius View Post
    Why such a huge block?
    Any idea when this will be changed?
    So I'm a casual player (balance this game between work and university) who has managed to hit 101-200 twice, once as a duo and the second time as a group of four of casual players (wiped 139 on duo, early/mid 161 on four man). It doesn't take as long as you'd think, maybe about 3-4 hours (2-4 sessions of playtime), to get from 51 to 101 and then about half an hour per 10 floors in 101+ as a full group. The block isn't nearly as bad as you're making it out to be and I really don't think that it should be changed for three reasons:

    1. It's challenge content, it requires more attention and dedication than the previous 100 floors do.

    2. Building off 1, the content requires a group that flows and communicates well together, a system that is built up in the floors leading up to 101. Matched parties usually lack this cadence and would likely spell the doom of many parties before they could get far into 101+.

    3. The current duty finder system for floors 1-100 would would become a new block that prevents most casual players from getting anywhere in 101+. You need a more structured group in 101+ with a tank and healer of some sorts to deal with the incoming damage and the current PotD match making doesn't form a normal group. Instead you get parties of 4 dps, 2+ healers or 2+ tanks, etc. In order to make a matched party work in 101+ you'd need to implement a regular duty finder system like we do for dungeons and that would just bring back long queue times which no one wants, or significantly dumb down the difficulty which ruins it for a lot of players who want a more challenging PotD.
    (7)
    Last edited by Shalan; 12-07-2016 at 04:59 PM.

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Shalan View Post
    1. It's challenge content, it requires more attention and dedication than the previous 100 floors do.
    Meanwhile in Alexander Savage, you can jump right in via Raid Finder once you have the gear and did the unlock quest. And after clearing a boss once, you don't have to do it again to do the next one, you only do it for the loot. And should you decide to go in with a static, you can still replace people anytime - and settle on a one chest run if necessary.

    ¯\_(ツ)_/¯
    Guess Savage isn't challenge content these days. Either that, or the whole "challenge" shebums of PotD is massively overhyped. I'm inclined to believe the latter, considering how far solos can go.
    (2)
    Last edited by Zojha; 12-07-2016 at 09:15 PM.

  3. #3
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zojha View Post
    Meanwhile in Alexander Savage, you can jump right in via Raid Finder once you have the gear and did the unlock quest. And after clearing a boss once, you don't have to do it again to do the next one, you only do it for the loot. And should you decide to go in with a static, you can still replace people anytime - and settle on a one chest run if necessary.

    ¯\_(ツ)_/¯
    Guess Savage isn't challenge content these days. Either that, or the whole "challenge" shebums of PotD is massively overhyped. I'm inclined to believe the latter, considering how far solos can go.
    Lets compare the "fight 1 boss" savage with "wipe ones and start on floor 1 again" content and think what could be different. Not to mention that you have to que for savage in a fix composition (heals, tanks and dps) what you don't have to do in palace. But its always a good idea to compare apples and cherrys. ¯\_(ツ)_/¯
    (4)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #4
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Zojha View Post
    Guess Savage isn't challenge content these days.
    Alex Savage and PotD are different type of contents though:

    1) Alex requires a fixed party composition - PotD does not. You'll never stand in A11S with 7 tanks and a ninja and be like "oh yeah, shit, eh, you, paladin, you can heal, right?" - one of the great and unique things about PotD is that you can go in with any party composition you like. Putting the higher floors into DF would open the doors to change that (I remember reading countless stories about the recent potd, or even 1-50 with people telling stories like "I entered 4 times today, we wiped 3 because we didnt have a healer") - also: Alex requires you to find 7 - and always 7! - more people, while PotD allows you any number between 1 and 3 (or you can even go in alone...)
    2) Randomness: As every endgame content Savage is very scripted and you react only to things that you know are going to happen etc. You can learn those scripts for yourself and as long as everyone in the party knows them, there is basically no communication required - look at how easy it is the do Sophia Extreme through DF because you'll always get the same party composition (the one you need for that content) and it always repeats itself. PotD isnt like that - you can have pats, traps that lure more enemies, you dont know what your map will look like etc.
    3) Consequences for a wipe: There are basically non for a raid, you just start over, lost a few minutes of your life and can go again - you might even have improved! PotD past floor 100: your progress is lost, potentially several hours and, if you didnt wipe to a boss that you havent seen yet, you didnt even learn something new or made any progress (like how you do when you do savage and you get the boss to 50%, 30%, 10% for the first time and can at least say "yep, we made progress"), nope your progress is just LOST

    TL; DR:
    Savage is about learning a challenging fight; PotD requires you to react and adapt to "unexpected" events happening
    (0)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Vidu View Post
    Alex Savage and PotD are different type of contents though:
    And how does that change the premise of the argument exactly? It doesn't: Challenging content does not necessitate arbitrary limitations and gating and listing differences for the heck of it doesn't change that I'm afraid.
    Here, have another difference just to prolong your list: You can queue for Savage from anywhere, you can only queue for PotD in the South Shroud. Oh wow, not comparable at all now! Shame it's not relevant to the argument. But it's there! It's a difference! Let's just call apples and oranges and hope people won't realize that both are fruits.

    There's no reason why those PotD floors "need" to be gated the way they are while more challenging content doesn't, they just are for the heck of it. Claiming differently is just deluding yourself and I would not at all be surprised if the real reason why some people are against opening it up to DF is because it would destroy that delusion. But keep believing! The catholic guy that believes homosexuality could be "cured" via globules still believes as well. I'm not going to waste more effort on it.
    (0)
    Last edited by Zojha; 12-07-2016 at 10:35 PM.

  6. #6
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Zojha View Post
    There's no reason why those PotD floors "need" to be gated the way they are while more challenging content doesn't, they just are for the heck of it.
    In raiding, the challenge is learning the fights and optimizing your strategy. (and maintaining your roster, because no one loves to pug for progression)

    In PotD, the challenge is endurance and long-term stress esp. at 180+. It's not like the fights are brutally hard looking at the encounter by encounter.

    I do wish you could unlock floor 101 as a fixed party start point (assuming everyone in the party has it unlocked) once you've reached 200 though. 51-100 is so unnecessary.
    (0)

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zojha View Post
    snip
    To add to your argument, they actively took away the gating from extreme primals and raiding, and stated that gating content was bad for accessibility.
    (1)

  8. #8
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lambdafish View Post
    To add to your argument, they actively took away the gating from extreme primals and raiding, and stated that gating content was bad for accessibility.
    And this is still something completly different than PotD. If they would make it free for random que's they would have to set fix roles (tank, healer and dps) otherwise it would not be possible to progress on the higher floors because the mobs will just rek you. That would end up in longer que times for the people, the complains about that and of course the complains about trolling players who wipe you on the higher floors which would end up in complete waste of time since you have to start from 1 again.

    You need to stop comparing this to the PotD floors 101+.
    (1)
    Last edited by Ilan; 12-09-2016 at 10:48 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  9. #9
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ilan View Post
    If they would make it free for random que's they would have to set fix roles (tank, healer and dps) otherwise it would not be possible to progress on the higher floors because the mobs will just rek you.
    I actually never personally asked for floors 101+ to be matched. I asked for the ability to convert a matched floor 100 save to be able to do floors 101+ with a fixed party. I know that the content is too hard to do with a matched party. This allows a group to meet the preliminary requirements individually, meaning that when they actually meet up they can dive straight into the content rather than spending 4 hours (more than one play session) even getting to the content that they want to do. I disagree with the OP but I am aware that the current system is not good enough.
    (0)
    Last edited by Lambdafish; 12-14-2016 at 06:03 PM.

  10. #10
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ilan View Post
    And this is still something completly different than PotD. If they would make it free for random que's they would have to set fix roles (tank, healer and dps) otherwise it would not be possible to progress on the higher floors because the mobs will just rek you. That would end up in longer que times for the people, the complains about that and of course the complains about trolling players who wipe you on the higher floors which would end up in complete waste of time since you have to start from 1 again.

    You need to stop comparing this to the PotD floors 101+.
    YOU need to stop using so much space in your many slam posts with that char card pic, no one cares.
    (0)

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