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  1. #1
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MPNZ View Post
    I t would have helped if it wasn't so biased in favor of the keyboard and mouse controls and had more interesting playing fields just to start.
    1,000+ times that, I would love to play verminion but it's the control set up for PS4/3 that puts me off playing.
    (1)

  2. #2
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Martin_Arcainess View Post
    1,000+ times that, I would love to play verminion but it's the control set up for PS4/3 that puts me off playing.
    I mean, how would you do an RTS-style game on a controller without having it play out like this?
    (0)

  3. #3
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by dragonseth07 View Post
    I mean, how would you do an RTS-style game on a controller without having it play out like this?
    With better planed button layout then what we currently have. To cycle through Gates you have to push R3, for anyone using a control cycling is more common using L1/2 R1/2.

    Been a while since I've played but even then why Not use cross hotbar to summon minons? Hold R2 or L2 as we do in game and summon minions as we would use skills.
    (0)

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    LoV is just way too complicated for what people thought it was going to be. The tutorial is crazy long which is very telling for what should have been really simple and casual stuff.

    Quote Originally Posted by dragonseth07 View Post
    I mean, how would you do an RTS-style game on a controller without having it play out like this?
    I think they should have just had consideration for controllers when designing the game in the first place. You can have something that has strategic depth but simple and intuitive controls. They seem to have figured out the game design + rules first before figuring out how it would control when you have to do that kind of stuff hand-in-hand.

    Pikmin is a great RTS-lite that plays really well because the controls and game design both take into account the fact that you will be playing it with a controller.
    (1)