disagreed. anything less than full heal is that much less HP for them to work with the moment their stupid-proofing wears off and starts leaking. And 9-12s with the group not taking damage? by the time I finish stacking dots(assuming mechanics even give me that much time) I'm going to have to go into overdrive because they'll constantly fail. why risk being in the middle of something and not at the ready to react to damage? that extra second of delay coming out of cleric stance is just going to make healing them back up before they faceroll into something else and die less secure.

a safe, secure run is my only objective. I don't care if I have to heal moar as long as the chance of a wipe is as close to 0% as possible. you can't count on people to keep themselves alive, and even if they promised you that you could, they'll wind up breaking it.