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  1. #1
    Player
    LefeinNoel's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah! The Bastok of Eorzea.
    Posts
    46
    Character
    Lefein Noel
    World
    Faerie
    Main Class
    Gladiator Lv 90

    Raid assitant to inspire more casual players.

    I wrote this in a thread about making the game more difficult to better prepare the populace for raiding.

    I thought the idea warranted at least being offered to the community at large for speculation.

    Training content.
    A duty queue intended to educate and train players who are in need of getting to a content appropriate skill level.
    Simply by: Using old content (T9 would be perfect) With players gear and level synced to the content. (I.E: T9 ilvl 95 to 100 and not 111) Provide the lesson base in it's original launch form including temporary equipment.
    Battle opens, the system instructs a pull: Tank pulls. All movement stops. System gives an explanation. System explains the next step just after the pull.
    Battle ensues. First major mechanic: All movement stops. System explains why the game has stopped. System explains a mechanic is taking place, and what this means for a raid. System strongly advises swift reaction to mechanics like this.
    (Actual mechanic is explained)
    Battle ensues. Second major move based mechanic: System stops. Explanation ensues. Mechanic is explained. Safe zones, how to find them are explained.

    This can be role specific; It can also be done with 8 players simultaneously. Each player receiving different instructions. All in real time.
    Most of the major raid events from this raid would be explained. Complete with expectations, reaction advice, and solutions to commonly made mistakes.

    Once all the steps have been completed for the first phase: The players are reset. Instructed to pull, and are then set against the entire first phase with no assistance.
    There is a lot of room on this napkin idea I've come up with to be greatly expanded upon. I welcome everyone to contribute.

    This rough idea emerged just from responding to a forum thread: I do not offer this for anything more than speculation, calculation, opinion, and or alteration.
    Or further, and much better: Expounding on the original idea.

    Thank you for reading,
    Lefein
    I wanted to add this to the original post:

    Originally Posted by thegreatonemal
    Pointless, as each raid fight is different and the experience does not transfer clearing t9 when it was current in no way helped me in A1s.

    MMOs tend to not teach players how to play their games properly and they just relies on the communities to do that for them that really needs to change. Just point people to these forums for rotations and make them aware of the 2-3 video guides for each fight and give them the chance to go in and do the fight.

    You do make one point I want to respond to. (I have corrected a type in the original comment)

    Being capable of clearing T9 on your own did help you clear A-insert raid here.
    You knew you were capable enough to clear current tier content.
    My point is, being capable enough to clear (T9 Example) equates you to being capable of clearing (A1s example). You may not have learned a skill, you however learned a
    raid.


    Adding responses here:
    This could exist for 1 or 8 players based on design.

    Please consider liking or sharing this thread in the hopes more feedback can be generated.
    (8)
    Last edited by LefeinNoel; 11-29-2016 at 02:15 AM.

  2. #2
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LefeinNoel View Post
    This can be role specific; It can also be done with 8 players simultaneously. Each player receiving different instructions. All in real time.
    This would be cool, but would like to point out that this would mean you absolutely need eight player characters that can all contribute to human error. In the spirit of teaching and removing human error, SE should place in and program seven other NPCs that will do the mechanics correctly, placing any errors on the player trying to learn. With switching out which NPCs will show up based on which role the player queued under. Just like in the Novice Hall, there are NPCs to remove human error with an error counter that will fail the encounter if you persist in not listening.

    This could also prove to be an important tool in teaching each role their responsibilities, like using cool-downs and mitigation stemming from other classes.
    (5)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  3. #3
    Player
    LefeinNoel's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah! The Bastok of Eorzea.
    Posts
    46
    Character
    Lefein Noel
    World
    Faerie
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by JunseiKei View Post
    This would be cool, but would like to point out that this would mean you absolutely need eight player characters that can all contribute to human error. In the spirit of teaching and removing human error, SE should place in and program seven other NPCs that will do the mechanics correctly, placing any errors on the player trying to learn. With switching out which NPCs will show up based on which role the player queued under. Just like in the Novice Hall, there are NPCs to remove human error with an error counter that will fail the encounter if you persist in not listening.

    This could also prove to be an important tool in teaching each role their responsibilities, like using cool-downs and mitigation stemming from other classes.
    Not necessarily. This is only an idea that this could exist for any number of players. 1, 2, 4, 8.
    It could easily be done for a solo player to learn alone. Thank you for your response.
    I came back to this thread to find your response as I was going to add this could easily exist as a single person queue.
    (0)
    Last edited by LefeinNoel; 11-28-2016 at 11:09 PM.

  4. #4
    Player
    LefeinNoel's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah! The Bastok of Eorzea.
    Posts
    46
    Character
    Lefein Noel
    World
    Faerie
    Main Class
    Gladiator Lv 90
    I want to amend that I have not posted this to the feedback forum yet. I would like some contribution before I do. However if a solid dialog begins I will be posting it to the feedback forum along with citations to all those who contribute.
    (0)
    I like beating the dents out of my shield using my helmet. Sometimes I forget to take the helmet off first.

  5. #5
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    I personally wouldn't really want devs putting time/effort into this. There are guides all over the net within a few weeks of any raid, that explain mechs to anyone who takes the time to look them up, I don't really see how this would be any different to that.

    Do we really need an npc back-pat "ding ding ding, congrats, you moved out of the aoe circle". Well, maybe for DRGs.
    (7)

  6. #6
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I mean, we have the Novice Hall, which basically teaches you how to do the very bare minimum of the elements in the game. To me, that being put in wasn't needed, yet SE thought it was enough of an issue to make it a thing. So, yeah, maybe we do.
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  7. #7
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Pointless, as each raid fight is different and the experience does not transfer clearing t9 when it was current in no way helped me in A1s.

    MMOs tend to not teach players how to play their games properly and they just relies on the communities to do that for them that really needs to change. Just point people to these fourms for rotations and make them aware of the 2-3 video guides for each fight and give them the chance to go in and do the fight.
    (1)

  8. #8
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    I 100% agree. I didn't know the Novice thing existed until a friend guided me to it. Did it, got 100% better at my roles. The exp bonus ring is also a good reason to do it too. Something like this would be great, though perhaps it could be done with NPCs and a lot more dumbed down. Instead of real time, just personalize it more for your role so you can internalize it. Then for playing with groups, have something akin to Basic Training. Except not something to speed run. I remember doing the Enemy Strongholds for the first time and startled at how fast everyone jetted forward when I wanted to at least have 3 seconds to see what the little box said about it.

    As for looking up guides, stop. You're in an mmo, expect to be with other people, not your raid friends who want to be as robot perfect as possible. I'm paying to play, not watch. I want to learn as I play. Not listen to HEY GUYS WELCOME BACK TO MEME VOMIT BRITISH MAN AND THIS IS AN OBNOXIOUS YOUTUBE VIDEO!!!
    (5)

  9. #9
    Player
    LefeinNoel's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah! The Bastok of Eorzea.
    Posts
    46
    Character
    Lefein Noel
    World
    Faerie
    Main Class
    Gladiator Lv 90
    I appreciate both the nay saying, and those who appreciate the idea. However, I would also appreciate input to improve on the idea.
    Those against this, have valid points. The few for it, also brought valid points.

    To each in their own right. It would be pointless for me to weigh my opinion, as it should be obvious. Thank you all for and against for your posts. I look forward to reading more of them.
    (0)
    I like beating the dents out of my shield using my helmet. Sometimes I forget to take the helmet off first.

  10. #10
    Player
    LefeinNoel's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah! The Bastok of Eorzea.
    Posts
    46
    Character
    Lefein Noel
    World
    Faerie
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by thegreatonemal View Post
    Pointless, as each raid fight is different and the experience does not transfer clearing t9 when it was current in no way helped me in A1s.

    MMOs tend to not teach players how to play their games properly and they just relies on the communities to do that for them that really needs to change. Just point people to these fourms for rotations and make them aware of the 2-3 video guides for each fight and give them the chance to go in and do the fight.
    You do make one point I want to respond to.

    Being capable of clearing T9 on your own did help you clear A-insert raid here.
    You knew you were capable enough to clear current tier content.
    My point is, being capable enough to clear (T9 Example) equates you to being capable of clearing (A1s example). You may not have learned a skill, you however learned a raid.
    (0)
    I like beating the dents out of my shield using my helmet. Sometimes I forget to take the helmet off first.

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