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  1. #41
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Gemina View Post
    The Aurum Vale is a great example of people not really wanting challenging dungeons.
    Agreed... so long as SE continues too cater to the /AFK speed run crowd, I can't see dungeons ever becoming fun.
    (2)

  2. #42
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by randysquirrel View Post
    Why not inflict all players with a really strong Heavy status, like the one from the last boss on Hullbreaker HM, that'll stop those pesky speed runners

    /sarcasm
    The Thousand Maws of Totorak (Hard) should have that green slime everywhere, you say?
    (6)
    Oooh, shiney...

  3. #43
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,967
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd be fine with the individual mobs being stronger or having skills that would end up synergizing with each other(s'), which might make speedrunning require a bit more consideration, but I want nothing to do with a mechanic that serves only as an arbitrary limiter/penalty like your "Unity" buff here would.
    (1)

  4. #44
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by hydralus View Post
    That's kinda the point of saying 'git gud'. It's a dismissive statement.
    That's the mindset of someone who won't improve. git gud isn't dismissive it's just abundantly obvious to anyone who wants to improve (barring a sort of learning disability) You just have to see what works and what doesn't. Experiment. What are people expecting of you that you can't seem to provide? And why is it that you can't provide? Just self examine and you'll quite easily see whats stopping you from being a super sick mass pull play with 7000 AOE DPS and full ilvl 1000 gear.

    People who hear "git gud" and shut down seem to tend to have a lower skill ceiling in my experience when all it takes is just a simple "Did X work" and "Did doing Y provide better results than X"
    (1)

  5. #45
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,254
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Daranion View Post
    git gud isn't dismissive
    'Git gud' is the very definition of a dismissive comment in being snide and lacking consideration. Not that I disagree with it; a lot of this information is easy to figure out via tooltips and beyond that a quick google search for some basic tips is better than expecting randoms to teach you your class. But let's not pretend that telling someone to git gud isn't meant to be dismissive/demeaning.
    (4)

  6. #46
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Daranion View Post
    snip
    Learning disability or otherwise, what's stopping people being like "Oh, I've noticed this, could you perhaps try that instead and see how you find it?" - be constructive about it. "git gud" is dismissive to me as it dooesn't give any constructive ways on how to "git gud". For example telling a black mage that doesn't understand the ice/fire thing "I've noticed you're only using Blizzard 3, could you perhaps try using Fire 3 until your mana runs out, then Blizzard 3 until it's back up, and rinse and repeat", that gives them an indication of at least part of what they need to do to "git gud"
    (2)
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  7. #47
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Why tank switch stance? Why healers DPS? Why DPS need better rotation?

    Kill faster is the ultimate goal for everyone.
    You pull more when it makes you kill faster.

    OP why not you just suggest remove all AOE abilities? I am sure then no one will pull more as it will slow down everything. ^^;
    (0)

  8. #48
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,000
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    The problem with this is that dungeons aren't designed to be challenging, they're designed to be done repeatedly, over and over, as we grind for gear.
    This could work in something like Raids or PotD, where it's suppose to be challenging.
    (0)

  9. #49
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Nicobo View Post
    Why tank switch stance? Why healers DPS? Why DPS need better rotation?

    Kill faster is the ultimate goal for everyone.
    You pull more when it makes you kill faster.

    OP why not you just suggest remove all AOE abilities? I am sure then no one will pull more as it will slow down everything. ^^;
    I've seen big pulls go down fast even with 2 Dragoons. The core issue is the monsters are extremely weak. Even if the pulls were small, we'd burn them very quickly.
    (0)

  10. #50
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    You know what would be hot? If SE gave mobs true instincts if a mob is of a job/class. For example, say you're in The Vault, and the enemies are PLD and MNK x2. If one of the MNK mobs are being hit too much by a dps on your team, then the PLD mob will "Cover" him or "Shield Bash" the attacker.
    (3)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

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