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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lambdafish View Post
    I'm really wondering how much this 8 chocobo party thing will affect open world content. Will maps/hunts/fates be scaled to account for parties essentially doubling in power?
    Imagine the lag when you have 20-30 people or more at an S rank or Odin and all of them have their birds out.
    (2)

  2. #2
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    Quote Originally Posted by Khalithar View Post
    Imagine the lag when you have 20-30 people or more at an S rank or Odin and all of them have their birds out.
    My suspicion here is that even thought they'll be coded as pets, they'll probably also be coded differently than other pets. I mean, think about it: If they just use the exact same coding that's in play for egis or turrets, it'll mean that doubling power in the open world is the least of your worries, say hello to four bird dungeons and twenty-four man/twenty-four bird raids. No way they'll allow that. So since it's a given that birds still won't be allowed in instances, there's no reason they can't set them up to work differently from other pet in other ways as well. My expectation is that once a party hits eight members, in any combination of players/birds, no one else will be able to join/summon bird until the number drops back to seven just like it is now.
    (1)