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  1. #111
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    If we merely need a unique AoE component, why not redo Sword Oath so that it's more than an inflexible single-target dps increase, meant only to further slow stance-dancing?

    Increase GLD/PLD potencies to compensate for the lost single-target DPS, and make Sword Oath a situational cleave ability, which splits half the damage to be dealt to the target into a split AoE that deals % bonus damage per enemy hit.

    Royal Authority combo w/o SwO - 700 potency (+/- adjustment)
    Royal Authority combo w/ SwO - 350 main target + 350/n*(1+(.5n)) --> Given n=3, 350 + 875 total potency over 3 enemies --> 408.3 potency per target over 3 GCDs or 136 potency per target per GCD. Compare against Darkside - Abyssal drain (138 ppt/GCD or Maim - Overpower (132 ppt/GCD), noting that PLD AoE relative dps will decrease as n increases.

    (A better formula would be to have the damage bonus apply cumulatively, starting from a slightly lower percentile, to better stay near DRK and WAR dmg across a wider range of n.)
    (0)

  2. #112
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Xlantaa View Post
    It is correctly balanced. PLD is build as pure defensive tank. It is fair, he has the highest mitigation, so it is fair he does less damage. The only thing could allow is having more enmity generation to compensate. But PLD shouldn't have high DPS, that's not his purpose. Otherwise, I will say yes to a AoE for big enemy group, but without the Enmity generation. We must not forgot what a PLD is. I still think PLD has too much DPS for what should be if you ask me. Instead of give them more DPS, I prefer give them more hate generation. PLD is not for damage.
    The current meta is tanks pushing DPS and this is exactly where a PLD fails. DRK/WARs can easily do content with their "lack" of mitigation. As it is now, PLD has a niche but it is grossly overshadowed as a defensive tank isn't truly necessary right now.
    (0)

  3. #113
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Frowny View Post
    The current meta is tanks pushing DPS and this is exactly where a PLD fails. DRK/WARs can easily do content with their "lack" of mitigation. As it is now, PLD has a niche but it is grossly overshadowed as a defensive tank isn't truly necessary right now.
    And if they make content require a defensive tank, then you bet DRK or WAR will get overshadowed (likely DRK), and thus the cycle will repeat. They can't win without full homogeonisation but with full homogeonisation what's the point of having different tanks?
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #114
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Paladinleeds View Post
    And if they make content require a defensive tank, then you bet DRK or WAR will get overshadowed (likely DRK), and thus the cycle will repeat. They can't win without full homogeonisation but with full homogeonisation what's the point of having different tanks?
    Valid point and a bit of an odd situation honestly. But I also see nothing wrong with possibly requiring a defensive tank in certain content as, at least in say Savage, if you don't have the AoE for some fights you're screwed (and melee usually can't pull it off).
    (0)

  5. #115
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Nothing really needs to be done to pali other than an extra , aoe, or taking the cool down of scorn down a few seconds and it would be a much better thank it doesnt have to level out but , I mean single target damange when ur suppose to be doing big pulls is just lame.
    (0)

  6. #116
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Shurrikhan View Post
    If we merely need a unique AoE component, why not redo Sword Oath so that it's more than an inflexible single-target dps increase, meant only to further slow stance-dancing?
    At that point it wouldn't be stance dancing, it would be encouraging tanks to do big pulls in sword oath, I'm not sure that's a good idea, making a new aoe skill or giving flash aoe damage does the job without being too cumbersome.

    Quote Originally Posted by Paladinleeds View Post
    And if they make content require a defensive tank, then you bet DRK or WAR will get overshadowed (likely DRK), and thus the cycle will repeat. They can't win without full homogeonisation but with full homogeonisation what's the point of having different tanks?
    They will never make content that requires a defensive tank, because the other force at play here are healers, which are very strong.
    (0)

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