The tank is the pace setter of the dungeon, the healer is responsible for the party's life and the DPS realise the pace set (whether it's slower or quicker).
If your DPS is capable of quickly killing things, it is your responsibility to facilitate the conditions for them to do so, optimising your own ability and the entire party's to have a quicker dungeon.
This would be akin to a healer doing DPS while healing and DPS's utilising their support skills, it's part of the secondary known attributes that make you yourself a better player.
By all means, you can refuse to do that and just restrict your level of game play but that by no means, help anyone.



Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
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