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  1. #61
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    No, it won't be the 'same percentage' at all. Let's not be dishonest about this. Yes, there's players at the moment who don't pay attention to their rotation or mechanics. Nobody is contesting that - the concern is that inevitably players skipping large portions of content will result in more players having a poor understanding of the game. Say what you will about the levelling process but it does, at least, encourage players to learn something during their journey. Buying their way into the endgame scene doesn't.

    This exact same situation has already played out within WoW anyway. Thus why a lot of us feel so strongly about it. We've seen the effects, the slippery slope it leads to and the apathy of 'it doesn't affect me'.
    (6)

  2. #62
    Player
    Jeycht's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    286
    Character
    Jeycht Rechton
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Just to be sure everyone know it.
    The jump potion is to be lvl 50, not 60.
    If someone want to learn the job it's the perfect lvl to try out a rotation.
    Before lvl 40 there is litteraly nothing to learn, like really. I haven't learn anything before being lvl max in 2.0 except basic stuff you already know from any games. (if you spend a minute to read the desc skill)
    Like you say "Let's not be dishonest", except if someone is new in games in general (not especially in MMO or FF, just games), there is no differences how a game work.
    I see a pack of mob. I have an aoe skill. I gonna use it. (after checking if it's worth it on that amount of mob obviously)
    I see I have a 24s buff if I use that skill; I use it and I'll refresh it later. Check the potency, is that dot worth it if the mob gonna die in 10sec? Probably not, use the normal combo.
    This is basic, you have these basics stuff in every games. (please let's not compare "snake" on phone and ff, that's not work except "avoid the ball/aoe" in some snake game)
    (1)
    Clean everything before any nerf is my goal. No matter the time needed to reach the last hp and beat it.
    twitch.tv/jeycht

  3. #63
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by Celef View Post
    Oh and could you tell me why my examples are bad considering you seem to have noticed something I did not ?
    Because you are actually trying to legit tell me someone is playing a BLM and ONLY using Ice Spells because they don't know any better? You are seriously saying that at any point they played BLM they never once looked at their tooltips and their traits or used a fire spell? That they never once did anything but use Ice spells out of innocent curiosity? No, they truly never thought no other abilities existed. And you are saying that this is 100% the only thing that can happen if a person uses a jump pot?


    These are tremendous leaps and bounds of logic here.

    Quote Originally Posted by Theodric View Post
    No, it won't be the 'same percentage' at all. Let's not be dishonest about this. Yes, there's players at the moment who don't pay attention to their rotation or mechanics. Nobody is contesting that - the concern is that inevitably players skipping large portions of content will result in more players having a poor understanding of the game. Say what you will about the levelling process but it does, at least, encourage players to learn something during their journey. Buying their way into the endgame scene doesn't.

    This exact same situation has already played out within WoW anyway. Thus why a lot of us feel so strongly about it. We've seen the effects, the slippery slope it leads to and the apathy of 'it doesn't affect me'.
    You aren't contesting the fact but you sure do like to put it to the wayside when it doesn't favor your argument. If the leveling process were a perfect system and ensured everyone capable and willing to perform at their best all the time, then you'd have an argument. But it doesn't, and so you don't. There is absolutely no guarantee that the pot will ensure a player is bad, especially if they come with experience from another game that has any resemblance of a concept with the trinity or enmity and dps generation.

    WoW always had terrible players, but you would deal with them and move on. Only when changes to the game made you realize that not every player was the best did those bad players suddenly become a lot more noticeable, and harder to ignore. Because you suddenly had this one thing you could tie in to why there were bad. This magical scapegoat that appeared that possibly had no relation to their inferior skills whatsoever! Of course you wouldn't know that, but it was out in the open and advertised so you latched onto to it and now suddenly every terrible player clearly was because boosts and poor balancing.

    If a player turns out bad at a game, they were always going to be bad. It doesn't make someone who's good suddenly worse.
    (1)

  4. #64
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Lewtskie View Post
    Because you are actually trying to legit tell me someone is playing a BLM and ONLY using Ice Spells because they don't know any better? You are seriously saying that at any point they played BLM they never once looked at their tooltips and their traits or used a fire spell? That they never once did anything but use Ice spells out of innocent curiosity?
    How could they if they ding 60 and insta queue to do the end game content ?
    (1)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  5. #65
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lewtskie View Post
    Because you are actually trying to legit tell me someone is playing a BLM and ONLY using Ice Spells because they don't know any better? You are seriously saying that at any point they played BLM they never once looked at their tooltips and their traits or used a fire spell? That they never once did anything but use Ice spells out of innocent curiosity? No, they truly never thought no other abilities existed. And you are saying that this is 100% the only thing that can happen if a person uses a jump pot?


    These are tremendous leaps and bounds of logic here.
    I've met plenty of ice mages. Not a single one that I spoke to was out of sheer ignorance. They were all willfully bad. People that don't care will never start caring. People that do care will put in their homework. Jumps don't change this.
    (3)

  6. #66
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Celef View Post
    Edit : i can't believe you'r actually happy about that
    From having played MMOs for 16 years I've dealt with plenty of change. I adapt to certain things and move forward. I've achieved many things before they were changed in the future. The accomplishments themselves, some taking multiple years, don't change. Other players didn't get the experiences, challenges, and memories I have.
    • In XI, there were plenty of ppl that bought their way to a relic or cleared CoP after its initial systems and mechanics changed.
    • In 1.0, I experienced things 2.0 players will likely never see.
    • My 1.0 Legacy items have meaning and memories behind them, not just simple glamour or bragging rights.
    • 2.0 - 2.5 I helped many new 2.0 and returning 1.0 players of various skill as much as their were willing to learn with HM/EX to coil on 2 characters.

    I do not get worked up on changes, especially with so little details so far. With the potions its no surprise to me, as I expected them at some point with the way the industry has been changing.

    The point is, for 16 yrs I've dealt with different player skills. My like-minded and skilled friends and groups I've met along the way were there. I have even more in-game tools and systems at my disposal now than I ever did for specific content needs.

    There is skill in the job/class you are playing, but also the learning of the content thrown at us as well. I have always helped ppl willing to learn. For players I can't help for various reasons, I have a ToS to follow and utilize properly.

    The reason why I brought up specific experiences and meaning, is that is what matters to me. A new jump potion player will never have those.
    (0)

  7. #67
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Celef View Post
    How could they if they ding 60 and insta queue to do the end game content ?
    The jump would be implemented for 4.0. They would jump to 60, endgame content starts at 70. This was clear in the interview translations. They would have to still go through the 4.0 patch MSQ and content before even touching lvl70 endgame.
    (2)

  8. #68
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by dragonseth07 View Post
    This game doesn't become MMO until you hit the current content. Before that, it's a single player RPG with a sub. Jumping will be necessary to get new players eventually.
    The biggest difference is a great deal of WoW feels like dead weight right now. I can actually still play and enjoy older content in FF14. If a Jump Potion ever became necessary, it honestly feels like that'd best be reserved for later on. There's a margin of bias in my words, naturally as I'm against this, but it feels too early for it either way.
    (2)

  9. #69
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    The more time I spend on this forums the less I understand the community.
    Everytime someone says relics takes too long to do or craft takes too long to lvl (in there opinio) they are called lazy and here, we are basically arguing regarding and insta gratification potion ^^"
    (4)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  10. #70
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Celef View Post
    The more time I spend on this forums the less I understand the community.
    Everytime someone says relics takes too long to do or craft takes too long to lvl (in there opinio) they are called lazy and here, we are basically arguing regarding and insta gratification potion ^^"
    It's the unfortunate Achilles Heel of MMO(RPG)'s overall. Everyone has their own pace of gaming, and it is for the company's favor to adhere to the pace. It's this very favor that can work against the company however, if not balanced properly. Either way, there's no winning in the eyes of the people, as there's is no such thing as something that fits the pace/preference of every customer. Though, it's neither the customer or company's fault.
    (2)

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