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  1. #21
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    A jump potion to lvl60 seems fair and ok for me. It will help new people to join us faster, and it's their option to skip content.

    Otherwise they'll join and try to rush everything, skipping cutscenes to keep leveling faster and end up tired at lvl60 because they paid for a boring time.
    (4)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  2. #22
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Yasuhiro View Post
    "I really want to play Final Fantasy XIV but I also want to skip 90% of the content"
    Let's be fair, leveling is like... 30% content, 50% fetch quests, 20% cutscenes. I wouldn't put leveling anywhere near 90%. There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    (4)



    Baby, tell me, what's your motive?

  3. #23
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by ErryK View Post
    Let's be fair, leveling is like... 30% content, 50% fetch quests, 20% cutscenes. I wouldn't put leveling anywhere near 90%. There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    True, actually thinking back on it, 2.0 was pretty awful with its questing. Like my worst experience playing a Final Fantasy game (and first MMO), nearly wanted to drop it around the time I was trying to unlock titan going back and forth for about 3-4 levels worth of quests and then like after Ultima Weapon they have the nerve to make you hand out uniforms. Can't blame people for wanting to skip that.

    Compared to the improvements to the pacing and story in HW it's pretty jarring.
    (1)
    Last edited by Yasuhiro; 11-22-2016 at 06:53 PM.

  4. #24
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    If they want to skip story fine, there mistake but don't give them a lvl 60 toon OR, give us a way to identify them so we are not forced to play with people who won't have a single idea of what to do, there already is too many currently
    (5)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  5. #25
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    Although every damn single healer MSQ or class quests teaches you that you should do dps... still we got hundreds of hundreds people arguing and denying that this is the meta since the beginning.
    Single player content...such a good way to judge what group content should be, sure. But hey, it would explain all those DPS that don't do positionals, tanks who can't hold aggro or BRD that think songs are useless...
    Quote Originally Posted by ErryK View Post
    There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    But there will be less content between 60 and 70 than between 10 and 60.
    (1)
    Last edited by Reynhart; 11-22-2016 at 07:00 PM.

  6. #26
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Derio View Post
    MSQ helps people learn their jobs through dungeons and instances where mechanics are repeated over and over not through fetch quest. But the leveling potion would skip both
    No, the MSQ itself does not teach a player how to do anything. The dungeons might be tied to the MSQ, but that doesn't mean the MSQ is teaching that player how to play "okay." The only way a player learns how to play their Job is if they read their tool-tips, look up a guide and/or accept advice/criticism from other players. MSQ and Job Quests teach you nothing.

    If I never looked up tool-tips, guides, advice/criticism AND never paid attention to MP consumption, I'd probably be one of those Fire/Blizzard III Mages.

    Quote Originally Posted by Celef View Post
    If they want to skip story fine, there mistake but don't give them a lvl 60 toon OR, give us a way to identify them so we are not forced to play with people who won't have a single idea of what to do, there already is too many currently
    Okay, but what if the player who skips to 60 actually took the time to learn how to play their Job (compared to those who level up to 60 and still haven't got a single clue)? Not really fair to label players as "skipped to 60" when they actually could be good at the game.
    (9)
    Last edited by Nestama; 11-22-2016 at 07:03 PM.

  7. #27
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Reynhart View Post
    Single player content...such a good way to judge what group content should be, sure.
    Implying group content is any better. Anyone with an ounce of common sense should be able to intuitively understand that overhealing isn't good and consequently start to wonder between cure casts whether doing absolutely nothing for extended periods of time despite a full resource pool is working as intended or whether there's something they should do in the meantime...

    The fact that DPS happens to be the only useful thing there is to fill that gap is just the end of that thought process.
    (1)

  8. #28
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Nestama View Post
    Okay, but what if the player who skips to 60 actually took the time to learn how to play their Job (compared to those who level up to 60 and still haven't got a single clue)? Not really fair to label players as "skipped to 60" when they actually could be good at the game.
    You need time to be good at the game, time the first "skippers" won't have taken so you can be sure that, when they'll start doing things with us just after magically reach 60, they won't have any idea what to do.
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  9. #29
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reynhart View Post
    But there will be less content between 60 and 70 than between 10 and 60.
    Naturally, but all the content is 50, 60 and then 70. All the stuff between them is repeatable but more or less a one-time experience.

    But as usual, if the player is interested in the current endgame, they'll go for the pot. There's nothing that can be said about that.
    (1)



    Baby, tell me, what's your motive?

  10. #30
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zojha View Post
    Implying group content is any better.
    To understand what you need to do in a group...yes, actually it is. For example, it teaches young PLD that even though Riot Blade does more damage than Savage Blade, you shouldn't just focus on spamming it.
    Quote Originally Posted by Zojha View Post
    The fact that DPS happens to be the only useful thing there is to fill that gap is just the end of that thought process.
    The meta goes far beyond a simple "If you're twiddling your thumbs, you might as well DPS"
    Quote Originally Posted by ErryK View Post
    Naturally, but all the content is 50, 60 and then 70. All the stuff between them is repeatable but more or less a one-time experience.
    The thing is that if you reach each previous cap progressively, you'll probably want to try corresonding content at the same time as your continue leveling, and it will give you small increments to your character. If you start right at level 60 just to do the MSQ that will carry you to 70, you won't have any reason to do previous content. Now, when we started the game at 2.0, we had no problem to understand the "lack" of content in a very young game. Start the game after 4 years, and if you burn through the latest expansion because it's the only thing that would actually offer progress, you'll just feel ripped off by the game.
    Quote Originally Posted by ErryK View Post
    But as usual, if the player is interested in the current endgame, they'll go for the pot. There's nothing that can be said about that.
    If you make the pot available, everybody will go for it.
    (1)
    Last edited by Reynhart; 11-22-2016 at 07:32 PM.

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