Quote Originally Posted by Februs View Post
More often than not, the custom stats of a PvP relic and a PvE relic would be identical anyway, because almost every melee character is going to cap Crit/Det

For a PvP relic you would cap all the stats at their i150 cap, meaning you would have 56 crit, 56 skspd, 53 det, and 56 accuracy or w/e the cap is, throw anything left into parry. Obviously this wouldn't be the optimal distribution for PvE but yeah, the difference between a PvE relic and a PvP relic is quite large.