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  1. #61
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Exiled_Tonberry View Post
    This. I hate how this game pretty much let's you roll the same job commodore every boss in the game.
    Ninja, MCH, DRG, SCH, AST, DRK, PLD, BLM every fight, with the only difference being if you want bard or MCH more.

    How about you throw us a fight where there's so much constant and powerful aoe damage a WHM can shine, or there's a tank buster that targets healers and Cover can come in use.
    Give us some fights that require us to switch out of our comfort zone.
    MCH is typically sought after more than BRD...

    Sure we have Foe, but outside of that BRD suffers massively from Ballad and Paeon, that drop in 10% damage makes WM only a 20% attack buff, plus there is the whole no auto attack thing. A MCH can get the 30% buff from GB and keep their auto via the turret, even a MCH using the regen function of the turret still gets the 30% increase from GB, just no auto attack.
    (0)
    Last edited by Jetstream_Fox; 11-21-2016 at 04:25 PM.

  2. #62
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    ugh just did brayflax and flash is just pure trash ha , ugh ha without shield oath its really bad its like adds just ignore it pretty much
    (0)

  3. #63
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Jetstream_Fox View Post
    Snip.
    Actually, the mch losing his turrets AA for promotion is about a 15% dps loss. The main reason MCH gets sought out is the standard raid comps of 3 physical dps and 2 tanks. Rook Hyper x 5 physical= 50% combined total dps boost for the duration of the debuff.
    (0)

  4. #64
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Arrius View Post
    PLD's/GLD's also struggle on the lower levels due to the AP nerf at 3.2, making them the hardest/weakest tanking class to maintain enemy aggro. When you run Halatali/Toto-Rak/Haukke/Brayflox/Qarn and got a Lancer/DRG/THM/BLM in the team, you most certainly can kiss your enemy aggro goodbye.
    Only on AoE situation. On single target, the emity boost on Savage Blade is enough to keep enmity away from any equally geared DPS, unless he's purposely choosing a different target everytime.

    As for AoE situations, they just need to put Shield Swipe back on GCD and make it a conal AoE.
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    ...Actually, thinking about it, Delirium, Sacred Soil, Rend Mind, Weapon Break, Virus, and Dragon Kick are all better than Storm's Path. Why do people think SP is so OP?
    Several of those skills only affect one type of damage, whereas path do both (...and Darkness damage too IIRC, not affected by STR, INT, physical or magical debuff). As for Rend Mind, it only reduces magic damage by 5%, so half of what path does. Besides, Path could still be applied freely on top of every skill you mentionned.
    (0)
    Last edited by Reynhart; 11-21-2016 at 09:20 PM.

  5. #65
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reynhart View Post
    Only on AoE situation. On single target, the emity boost on Savage Blade is enough to keep enmity away from any equally geared DPS, unless he's purposely choosing a different target everytime.
    I am holding against it - Had Halatali as a GLD with a THM and a Ninja, they kept peeling the mobs away from me despite FoF and Raging strikes being active and wielding the level 22 GC weapon.
    I got 3 characters already with their tanks on 50 or higher, I do think I know my way around that being a GLD/PLD pre-40 sucks big time now.
    (0)
    Last edited by Arrius; 11-21-2016 at 07:50 PM.

  6. #66
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    Except with healers, it's a lot worse. AST is undeniably better than WHM. It can heal as good as them, it can dps safer than them, it has better MP than them, their utility is massive compared to WHM having none, they're regens are better most of the time, they have the strongest healing CD in the game that can be extended by ,10 seconds at most, they have fairly strong mitigation, and so on.

    With PLD, you are getting extra party mitigation whether you need it or not, while with WHM you're getting absolutely nothing. Cure III is about the best thing they have and that was 100% not needed in this entire raid tier, and it never will be unless they want to make WHM mandatory.

    I'll be blunt. Keeping WHM as a "pure healer", never giving it utility will be the dumbest thing SE has done.
    Except there is no such thing as a pure healer in this game.

    A WHM with great MP management game can still main heal and pour out a significant amount of DPS without being thirsty for mana. WHM excels at "AFK healing." Throw a regen down and you're golden, especially when you include skills like Asylum. WHM still comes with other utilities that are useful that AST cannot pick up, like Eye for an Eye, which is great when you have three people willing to coordinate to keep Eye for an Eye up virtually 100% of the fight. WHM is also great at spike DPSing at certain points and if you're going to be ACC capped anyway, Holy is a great stun-anytime tool. Yes, other classes have stuns- usually a cooldown, unless you have that other "worthless" job called Paladin. You're also not taking into account WHM's Divine Seal and their 30% healing increase; again, not needed, but feeds into the whole "AFK healing" and allowing for just as much safety for DPSing.

    Like I said, it's all about your utilities and what you want to bring to a fight, but I know a lot of people are craving cards to boost their numbers for reasons.
    (2)
    Last edited by JunseiKei; 11-21-2016 at 08:21 PM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  7. #67
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    Only on AoE situation. On single target, the emity boost on Savage Blade is enough to keep enmity away from any equally geared DPS, unless he's purposely choosing a different target everytime.
    GLA should have no problems in aoe. Flash is more than enough to hold aggro against anything, including single target. Fast>Savage is 850 potency, 2x Flash is 1200 potency (about the same as the combo with FoF) . That's way more than any dps can put out in either single target or aoe at that level.
    Quote Originally Posted by Arrius View Post
    I am holding against it - Had Halatali as a GLD with a THM and a Ninja, they kept peeling the mobs away from me despite FoF and Raging strikes being active and wielding the level 22 GC weapon.
    I got 3 characters already with their tanks on 50 or higher, I do think I know my way around that being a GLD/PLD pre-40 sucks big time now.
    Flash more instead of splitting aggro.
    (1)

  8. #68
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by JunseiKei View Post
    Except there is no such thing as a pure healer in this game.
    WHM excels at "AFK healing."
    ....I'm sorry, I can't ignore this.
    WHM? Excelling at afk healing? Lmao. SCH is literally put your Pet down and fuck off to Netflix even now at lv 60.
    AST has the ability to create near one minute extremely potent regens and, again, they can just fuck off to Netflix.

    WHM has divine Seal, and it is strong, but the fact is your regen will only last for so long. WHM is the only job so far where you have to go back and heal again during a pull.

    Excelling at AFK healing? Far from it, every healer does this better than WHM.
    Also WHm is a pure healer because it offers zero support outside of healing. Like, absolutely zero, it's shocking honestly.
    (1)

  9. #69
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Launched View Post
    GLA should have no problems in aoe. Flash is more than enough to hold aggro against anything, including single target. Fast>Savage is 850 potency, 2x Flash is 1200 potency (about the same as the combo with FoF) . That's way more than any dps can put out in either single target or aoe at that level.

    Flash more instead of splitting aggro.
    You seriously overestimate the capabilities of Flash here.
    (0)

  10. #70
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Arrius View Post
    You seriously overestimate the capabilities of Flash here to be the #1 solution of it.
    I'm not overestimating anything, I'm just looking at potency numbers.
    (0)

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