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  1. #10
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Are you sure...? I've gotten 18K plus Cure 2's on my sword Oath pld, and I find it hard to imagine I270weapons healing only 3K more than my I230 whm, when with Divine Seal up I've crit for 14K+ using the Padjali staff.

    Quote Originally Posted by Cynfael View Post
    2. Incoming damage is not only increased in potency to "balance" the strength of existing healing abilities, but the frequency of hits is increased while mobs use more abilities that randomly damage party members other than the tank. This rewards twitch healing skills and smart resource management, but I don't think this game and most of its healer base are well-suited to this. Encounters are obviously designed so that anyone can succeed if they learn the patterns and choreography. If some healers think they have it bad now with the occasional pushback from players who perceive them as slacking because they wait around to heal, imagine the outcry when they have to heal multiple targets nonstop and do it while managing aggro and MP. This is not going to happen.
    Personally I'd enjoy such a healing predicament!
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    Last edited by Thunda_Cat_SMASH; 11-21-2016 at 12:31 PM.