Results -9 to 0 of 27

Threaded View

  1. #7
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Pros of WAR pulling with Unchained:
    - Highest possible enmity lead over DPS and healers
    - Gain a BB combo (+20 potency)
    - Gain Berserk'd Vengeance procs (+50 potency for every hit you take while under the effect of Vengeance)
    - Gain healer GCDs due to popping all defensive and self healing CDs
    - DRK will only have to do 1 PS the entire fight, barring tank swaps (possibly 0 PS if you Shade the DRK during the swap)

    Cons:
    - Lose a Berserk'd FC (bare in mind that since FC is on the GCD, it merely replaces your 9th Berserk'd GCD and isn't a flat 500 potency loss)
    - Delay Reprisal
    - Possibly lose a Low Blow proc depending on RNG

    Pros of DRK pulling, with or without Grit:
    - Reprisal up ASAP
    - 3x FC WAR opener
    - possibly proc Low Blow

    Cons of DRK pulling:
    - No more Berserk'd Vengeance procs
    - Actually takes damage and therefore will cost healers DPS GCDs
    - Have to PS more
    - Lose BB combo

    WAR pulling w/o Unchained means they lose Equilibrium and the extra cushion health, which could potentially mean lost healer GCDs depending on the encounter.

    If anyone can think of any other pros/cons lmk.
    (3)
    Last edited by SpookyGhost; 11-18-2016 at 01:40 PM.

Tags for this Thread