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  1. #91
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by CrystalRainbow View Post
    Almost all games I play, The most important thing is the story and how it brings me along for a ride. FF has been doing that for years..
    If/When this comes to NA I can cancel my account come back 10 years later pay my $10 + boost get all the story I've missed and watch it in the book. That would save me ~ $1200 and I could spend that money on other game.

    So I started writing this not wanting this leveling item. However I do kind of want it now. So I don't have to play this game for a little story every 3 months.
    i know it's a joking post, but let me simplify what you said just a little more

    Quote Originally Posted by CrystalRainbow View Post
    I do kind of want [this leveling potion] now. So I don't have to play this game
    (3)

  2. #92
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I dunno if id want to keep playing a game that gives levels for $$. Kinda one of the reasons I never went back to wow . im all for helping people but I don't want anything to do with this
    (7)

  3. #93
    Player
    Causality's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by SaitoHikari View Post
    > People beg SE not to region lock items anymore
    > SE responds by releasing something people WANT to region lock
    Nailed it.

    The only thing that needs to be done is to open Ishgard (Even if they want to do it as a person smuggling you in) and Keep endgame raids separate of Main Scenario. That is all. I still have no problem with dungeons being locked behind Main Scenario. This is a Story driven MMO after all. There are alternates to dungeons for leveling. Fates and leves. There's no need for XP Boost potions. Hell even World of Warcraft waited until the Cap hit level 90 (and 5 Expansions) before throwing that nonsense in.
    (1)

  4. #94
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,542
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I'd probably remove anyone from any party I ever make if I knew they bought their way up.

    That being said, doesn't China pay per hour instead of a monthly rate? Or was that Korea? I mean, if that's the case, I can somewhat understand them wanting to bypass some things...
    (3)

    http://king.canadane.com

  5. #95
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    So, any thoughts now that "Level jump potions are very likely to be added and will jump to 60" in our game too turning it into P2W ?
    (Yeah, necroposting but did not want to creat another thread with this one still existing)
    (1)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #96
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Celef View Post
    So, any thoughts now that "Level jump potions are very likely to be added and will jump to 60" in our game too turning it into P2W ?
    (Yeah, necroposting but did not want to creat another thread with this one still existing)
    Sorry but a leveling potion isn't P2W, you don't gain any benefits over a player who reached lv 60 without it other than time. So it's weird to throw that logic around as if somehow using these potions gives the player an advantage over other players.

    P2W would be something like, For just 20 dollars you can buy a whole set of IL 270 gear complete with all the Tier V materia you wish to attach to it! Or P2W would also be, PVP in which in-game you can only obtain IL 200 PVP gear but if you pay 30 dollars you can get a set of IL 250 gear and put yourself at a huge advantage against those who only have IL200. This means that you are paying to have an advantage over another player which is what it means to be "Play to win", not a potion that just gives players the option to bypass content that is old and takes hours upon hours to complete just to play the point they wish to enjoy.
    (1)

  7. #97
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Airget View Post
    Sorry but a leveling potion isn't P2W, you don't gain any benefits over a player who reached lv 60 without it other than time.
    You said it yourself, you actually gain time over those who did not buy the potion and have to spend weeks lvl their charact (taking the example of new players without the exp bonus for another class max lvl)
    A did buy a potion and is insta 60
    B did not
    While B is still trying to group for Sastasha A is lf a Alex group and start gaining stuff, gils etc

    Plus, the chinese version also offers gils for those buying the potion, how can this not be P2W ?
    (5)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  8. #98
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Quote Originally Posted by Airget View Post
    Sorry but a leveling potion isn't P2W, you don't gain any benefits over a player who reached lv 60 without it other than time. So it's weird to throw that logic around as if somehow using these potions gives the player an advantage over other players.

    P2W would be something like, For just 20 dollars you can buy a whole set of IL 270 gear complete with all the Tier V materia you wish to attach to it! Or P2W would also be, PVP in which in-game you can only obtain IL 200 PVP gear but if you pay 30 dollars you can get a set of IL 250 gear and put yourself at a huge advantage against those who only have IL200. This means that you are paying to have an advantage over another player which is what it means to be "Play to win", not a potion that just gives players the option to bypass content that is old and takes hours upon hours to complete just to play the point they wish to enjoy.
    You get gear and gil too. You might not see it as P2W cause your gear is already better, but for people who are lower? Its a kick in the teeth. For those, it's the same as someone getting 270 gear while your still on 250/260
    (1)
    Last edited by Genaxx; 11-15-2016 at 08:02 PM.

  9. #99
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cynric View Post
    I dunno if id want to keep playing a game that gives levels for $$. Kinda one of the reasons I never went back to wow . im all for helping people but I don't want anything to do with this
    Same here. I used to love WoW and my enthusiasm for that game began to collapse the moment the cash shop began offering more and more dubious products. Let's not beat around the bush here - at the moment there's no real advantage to buying anything on the Mog Station beyond purely cosmetic items. Adding the ability to skip content for real world cash is a major advantage - and comes with it's own set of problems.

    Another major concern is...what comes after that? Give an inch and a mile will be taken. They're not going to stop there - Blizzard certainly didn't.

    Worse yet a lot of the people pushing for it to be added don't even need it. They've completed the MSQ's and they're up to date with current content. New players, meanwhile, will get to see everything as completely new - so skipping it is rather silly. Yes, there's the 'end game' to consider but rushing to reach that has always been somewhat odd. They'll just be doing the same instances over and over and over again - making the MSQ related content more unique as a result.
    (3)

  10. #100
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    One of the fundamental problems FF14 will face moving forward is that it creates ever more required content to clear before a player can get to end game. This isn't an issue for people who want to enjoy the story and such. For people who just want to play with others at end game though this requirement is a turn off already, without them adding all of HW stuff to the list. I know players who have hit the 2.X patches and found out they have still 100 quests to clear before they can even set foot in Ishgard and have just stopped playing.

    So this creates an issue. How do you accommodate new players that aren't interested in scaling the wall of two complete expansions of questing before they can finally get into the real group play? The Questing system seems to be rather ridged from the way they described it so at the very least just skipping story would require providing the players with the gear to allow them to move to whatever their current level is at. Further, quests unlock progression so once so any story skipping options would account for that too.

    Player Churn is inevitable in any MMO. New players are the life blood that keeps an MMO healthy. There needs to be a feasible solution helping new players get over that wall and while there are other options you need to remember that things like going back and streamlining older questlines would only be a temporary solution as the expansion ages and would probably require quite a bit of resources which would be coming out of any development of new content existing players could enjoy. I would add that WoW did add a similar feature and it didn't break the game. WoW's woes came from other issues such as content droughts, inconsistent performance, poor developer communication and poor gameplay development.
    (7)

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