tbh i wouldn't really go for extended ewers. if you're going to use a ewer i'd recommend an enhanced one, it refreshes quite a bit more.

tbh i wouldn't really go for extended ewers. if you're going to use a ewer i'd recommend an enhanced one, it refreshes quite a bit more.





Extended Ewer/Spire: 100% potency × 200% duration → 200% effect
Enhanced Ewer/Spire: 150% potency × 100% duration → 150% effect
Extended Ewer/Spire + Celestial Opposition: 100% potency × 267% duration → 267% effect
Enhanced Ewer/Spire + Celestial Opposition: 150% potency × 167% duration → 250% effect
Extended Ewer/Spire + Time Dilation: 100% potency × 300% duration → 300% effect
Enhanced Ewer/Spire + Time Dilation: 150% potency × 200% duration → 300% effect
Extended Ewer/Spire + Celestial Opposition + Time Dilation: 100% potency × 367% duration → 367% effect
Enhanced Ewer/Spire + Celestial Opposition + Time Dilation: 150% potency × 267% duration → 400% effect
Enhanced Ewer has 9% more effect if you want to use both Celestial Opposition and Time Dilation on it, but as much control as we have over cards now, I'd rather save them for my next combo.
In light party duties, if I happen to have Extended RR and Redraw a Ewer and happen to have a competent BRD and BLM/SMN I will throw Extended Ewer at the BRD, but like Katlyna said, I don't try for it over other more direct effects.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


