General:
  • One primary stat (VIT) instead of two. Remove STR dependence from gear. Adjust accessories and food accordingly.
  • Standardise parry and block. Either tie both into MH/OH and remove parry from armor/accs, or incorporate both into a gear stat with appropriate scaling that affects both the rate and %DR.
  • Consider eliminating accuracy from gear.
  • Make gear choices more transparent. Show actual values for DR and proc rates.

DRK:
  • Allow Souleater's HP steal to function outside of Grit.
  • Give attacks and spells performed under the Walking Dead effect additional HP steal.
  • Remove evasion from DADD and increase the parry rate slightly. Allow parry procs under DADD a chance to reset reprisal's recast, as well as increasing the chance of Low Blow resets.
  • A reverse Shadewalker.
  • Celes' Runic/Magic Sealing Sword.
  • Silence.
  • Rework PvP utility.