Quote Originally Posted by Koltik View Post
You're not wrong in the sense that AST and SCH...
That is very true that White Mage can shut other healers down, but that also comes with other classes and their roles too.

For instance, a ninja and their 12 second bind that hasn't been reduced to 8 seconds. If they use this on dps, that's 12 seconds of being absolutely useless. DRG and MNK can't do this.

Paladin being able to shut people down for 7 seconds each every minute and doesn't break on damage. This is insane utility that other's can't do.

My point is every job in each role has its own benefit.

But this thread is something totally different. From my understanding what was discussed was lowering the ability for melee to carry groups. I can agree with Stefan that healer has a very hard time being able to carry a group, even with Repose and Fluid Aura. It would help a lot while being CC'd if healers weren't so punished with all of the damage buffs / LB's / Culling / Medals didn't stress them as much.