It can if the class is built for it.Hmm, did they try this with AST? when it first came out healing output was very low and a strain on MP to the point where people were excluding it from harder fights, unless you were REALLY good with it, because the card buffs could not make up for it.
I do NOT think a healing class with low potency will work, as that was tried and failed.
No healer built around low healing is ever going to work, Because they are Healers.. if they can't keep up with high damage output, then nothing else they do will matter, hence why i pointed out astro, even tho cards clearly give a boost in stats, during the start of HW most people hated it because it simply could not keep up. That's just how this game works.
Well yeah with that attitude nothing like that will ever work. I'd like to think they can pull it off rather than instantly shooting it down.No healer built around low healing is ever going to work, Because they are Healers.. if they can't keep up with high damage output, then nothing else they do will matter, hence why i pointed out astro, even tho cards clearly give a boost in stats, during the start of HW most people hated it because it simply could not keep up. That's just how this game works.




You can't just hope and dream that they can do it, they need to be able to keep up to be a viable class. A healer that heals for 1k instantly is great, but if the tank with 10k hp just took a 7k hit to the face then that healer needs to heal several times (and thus more time) before the tank gets a follow up auto attack or raid wide dmg. What if someone is dead? What is the other healer is trapped in an unavoidable Gaol?
Does this small heal come with a shield? A HoT? How much MP are they spending on these small heals? Do the heals chain so they can be rewarded for the sacrifice and gamble of the smaller heals, later? More information on your concept is needed.
YOU haveing zero issues is debatable, i also had "0 issues" as i had it 60 in the 1st week, that does not mean the class wasn't majorly flawed, major MP consumption for less healing output, cards giving minimal boosts, the list goes on. if you actually tried raiding with it along side a co healer, the problems were very obvious.
Do not try this "well i saw no problem with it, so it was fine" card, seriously.
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