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  1. #51
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    I know if I placed for the mount and it was tradable, I probably would post it for sale and make a killing (as I bet a good bunch of other Pvpers who dgaf about a mount). On the accusations of win trading, the current system really rewards spamming quantity of games over quality since you don't really lose sufficient points for losing a match. Hence an average player that wins about 50 percent of the time, but queues for twice the amount of games as everyone else, is going to have way more points than even other people who play above replacement level at 60+ percent win rate.

    I suppose this is better than the alternative, because a truly competitive elo system would lead to a lot more matchfixing for fear of a loss. That being said, for people who can't play a lot they are going to have rely on playing a lot better and getting markedly higher win percentage because atm quantity of matches is the name of the game (don't afk and play at replacement level with an approx 40-50 percent win rate).
    (0)

  2. #52
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Watachy View Post
    And you don't even have to be good, just an entire list of people win trading for you
    I'm gonna shoot this down right away. There are far more players that legitimately fight and earn their place on the leaderboards than the few who try to cheat their way onto it. Don't you dare even claim they all wintrade. I am telling you now as someone who knows them that they do not.

    As for raid rewards being available, that's not even a valid point. Raids - PvE content at the highest challenge/difficulty - will always eventually become easier with time. People know this and will game the system by just waiting til time, new levels, and new gear makes it easy. But no matter what, you have to fight for victory in PvP, whether lv. 50, 60, or eventually 70.

    The ONLY difference is far too few want to actually try for the reward. Sorry, no waiting here. You fight for it or you forfeit it. It's not special treatment, it's competition.
    (3)

  3. #53
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    As for raid rewards being available, that's not even a valid point. Raids - PvE content at the highest challenge/difficulty - will always eventually become easier with time. People know this and will game the system by just waiting til time, new levels, and new gear makes it easy. But no matter what, you have to fight for victory in PvP, whether lv. 50, 60, or eventually 70.
    Except they can add a different PvP source for the hellhound without it being faceroll easy. Just like every single PvP mount that's currently ingame, the ones that involve winning x matches in y game mode, something that still requires the player to fight for it, because they're not getting progress towards it if they lose.

    They could add this at some point after the next two seasons, if you want to keep the hellhound a more prestige mount for a while. I just don't see why PvPers deserve a time-exclusive mount, when no other mount has been like that.
    (5)

  4. #54
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    As for raid rewards being available, that's not even a valid point. Raids - PvE content at the highest challenge/difficulty - will always eventually become easier with time. People know this and will game the system by just waiting til time, new levels, and new gear makes it easy.
    PVE content gets easier over time due to gear and leveling, yes. However, on top of that, the developers of this game also go out of their way to make everything easily obtainable - a point which many of you keep on ignoring. Echo is added, fights are nerfed, lockouts are removed, droprates are increased, raid skins and rare drops are added to new sources. Many of these things either don't happen other games, or they happen at a much slower pace.

    To compare, WoW raids from ten years ago are still on weekly lockouts and many mounts/achievements were removed (or lowered to 1% droprates) after the raids stopped being current.

    If PVE content mostly remained untouched and it only became easier via natural player progression then you'd have a point, but it doesn't. The devs make a very conscious effort to hand rewards out to everyone. Why should PVP ones be excluded? Again, we either make PVP rewards work like everything else in the game, or we make the rest of the game work like the PVP rewards.

    Quote Originally Posted by ThirdChild_ZKI View Post
    But no matter what, you have to fight for victory in PvP, whether lv. 50, 60, or eventually 70.
    Since you're saying the goal remains the same, then make the same rewards available every season, rather than removing them after 1-2 seasons, and simply keep on adding new rewards every season. Now, make it so that people have to choose which set of rewards they get: recurring season champions would pick the newest ones (as they already have the old rewards) and new champions have the option of picking the newest rewards or some of the older ones (but not both within the same season).

    That would be a compromise. Many people would still have issues with that system (no equivalent in high end PVE), but be assured there'd be a lot less noise over it, as people would at least have endless chances to go after the rewards (while allowing them to remain rare).

    Within the context of FFXIV, the exclusivity of the Feast rewards simply went overboard. There's room for a lot of adjustments that would still keep the rewards exceptionally rare without making their exclusivity so over the top compared to literally everything else that exists in the game.
    (1)
    Last edited by solracht; 11-05-2016 at 03:44 PM.

  5. #55
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by solracht View Post
    The devs make a very conscious effort to hand rewards out to everyone. Why should PVP ones be excluded? Again, we either make PVP rewards work like everything else in the game, or we make the rest of the game work like the PVP rewards.
    Truthfully, I have no issue with old rewards being made available after the fact. But I DO hold issue with the possible idea of "Allow these rewards to be available on a vendor later so we don't have to make the original effort for them". If the current mount becomes a "Win X amount of Y games", then fine, whatever. Buying it for wolf marks earned via minimal effort later? Nah.

    And you made a very good point that really needs to be said: When PvP starts getting the same amount of attention and updates as the rest of the game does, sure, go ahead and give the rewards the same treatment.
    (2)

  6. #56
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Wolf Marks were just an idea thrown in this thread. Personally I have no special attachment to the idea, it's just the first thing suggested that would get the job done. Like I said at the end of my edit, there are a lot of options and a lot of room for change. I'd be fine with 100+ seasonal wins instead (long after the season where the rewards originally debuted).

    Perhaps it'd be helpful for the discussion if the OP was edited to simply ask for a way to make the rewards available at some point after each season, rather than specifically through Wolf Marks?
    (0)
    Last edited by solracht; 11-05-2016 at 05:20 PM.

  7. #57
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by solracht View Post
    Wolf Marks were just an idea thrown in this thread. Personally I have no special attachment to the idea, it's just the first thing suggested that would get the job done. Like I said at the end of my edit, there are a lot of options and a lot of room for change. I'd be fine with 100+ seasonal wins instead (long after the season where the rewards originally debuted).

    Perhaps it'd be helpful for the discussion if the OP was edited to simply ask for a way to make the rewards available at some point after each season, rather than specifically through Wolf Marks?
    I like how you've explained it better than I have so I went an included one of your messages in the original OP.
    (0)

  8. #58
    Player Nakanishi's Avatar
    Join Date
    Oct 2013
    Posts
    165
    Character
    Masanobu Nakanishi
    World
    Balmung
    Main Class
    Lancer Lv 60
    Tfw you're both a hardcore pve'r and a pvp'r.
    (0)
    Last edited by Nakanishi; 11-06-2016 at 07:03 AM.

  9. #59
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Nakanishi View Post
    Tfw you're both a hardcore pve'r and a pvp'r.
    How does this relate to the thread topic? :\
    (0)

  10. #60
    Player Nakanishi's Avatar
    Join Date
    Oct 2013
    Posts
    165
    Character
    Masanobu Nakanishi
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Grimmel View Post
    How does this relate to the thread topic? :\
    I could say the same.

    This thread is just ridiculous, in a bad way lol
    (0)

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