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  1. #1
    Player
    Mimilu's Avatar
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    Nov 2013
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    3,990
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    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100

    Poll: If/When a new Healer is added...

    Link to Poll

    This poll is for funsies. >///w///> ♥
    (0)

  2. #2
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I'd want to see quick, lower potency healing. I'd be even more happy if it was a Chemist of sorts.
    (2)

  3. #3
    Player
    Mimilu's Avatar
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    Mimiji Miji
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    Exodus
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    Dancer Lv 100
    Quote Originally Posted by Fevelle View Post
    I'd want to see quick, lower potency healing. I'd be even more happy if it was a Chemist of sorts.
    Wouldn't Chemist fall under "Heals via consumable items"?

    Think about it, a healer that heals for a specific amount versus potency or percentage like Alchemists in X-2 could be interesting. (I regret not thinking about it when I made the post... >w> )
    (3)

  4. #4
    Player
    Fevelle's Avatar
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    Gridania
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    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Yes, but I'd prefer a quick healer with lower potencies, even if it wasn't a Chemist.
    To be completely honest, ANYTHING that goes beyond the HoT/shield type of healing we have now is welcome.
    (4)

  5. #5
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mimilu View Post
    Wouldn't Chemist fall under "Heals via consumable items"?

    Think about it, a healer that heals for a specific amount versus potency or percentage like Alchemists in X-2 could be interesting. (I regret not thinking about it when I made the post... >w> )
    I was tempted to go with "heal via consumable items" just because that most likely means Chemist. But it shouldn't use consumable items, so it wouldn't really be an accurate vote.

    I'm not sure I'd go with any of those. I'm pretty biased since my vote goes to "when a new healer is added, it should be Chemist."
    (0)

  6. #6
    Player
    Mimilu's Avatar
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    Nov 2013
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    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MomomiMomi View Post
    I was tempted to go with "heal via consumable items" just because that most likely means Chemist. But it shouldn't use consumable items, so it wouldn't really be an accurate vote.

    I'm not sure I'd go with any of those. I'm pretty biased since my vote goes to "when a new healer is added, it should be Chemist."
    But how would Chemist play?
    (0)

  7. #7
    Player
    AlphaFox's Avatar
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    Aug 2013
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    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Mimilu View Post
    But how would Chemist play?


    Though i honestly kinda think of a chemist like Ninja. Mixing different ingredients then storing it away like an AST (for backup use) or using right there. Then of course basic healing "items" that perhaps could be used for basic Cure/Cure2/Aoe/"oh shit" heal
    (5)
    Last edited by AlphaFox; 11-05-2016 at 10:18 AM.

  8. #8
    Player
    Atoli's Avatar
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    Jun 2011
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    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    "Dancer is a healer and punches things to heal others" seems to be leading right now..xD

    (yes I know that is not literally he name of the option, but it is about as obvious as "Chemist is a healer and uses consumables to heal others". Oh wait, that's not the name of the option either )
    (0)

  9. #9
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mimilu View Post
    But how would Chemist play?
    The way I see it, probably a mix between the mechanics of ninja and astrologian. As for the effects of that... hard to say. it could probably be a mix of some of those things mentioned in there.

    Maybe I'll go with "negative effects on enemies."

    By the way, what does this one mean?:
    Burst healing quickly but with weaker strength
    (0)

  10. #10
    Player
    ErdrickLoto's Avatar
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    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Voted for debilitating healer. I'm not sure why, but it sounds like it would be interesting, at least.

    That said, I'd be 100% behind Chemist, even if it wouldn't be a debilitating healer (though given the proper items, I'm certain it could be). Tactics needs more love!
    Quote Originally Posted by Mimilu View Post
    Wouldn't Chemist fall under "Heals via consumable items"?

    Think about it, a healer that heals for a specific amount versus potency or percentage like Alchemists in X-2 could be interesting. (I regret not thinking about it when I made the post... >w> )
    The main problem with that is the main problem with healing items in a great deal of games - HP constantly increases, while the amount healed doesn't. It'll probably be an even bigger problem in FFXIV (and MMOs in general), since HP is always increasing, consumable items become less and less of the percentage of someone's max HP, greatly decreasing the effectiveness until it's put on the sidelines forever. (...Granted, you could give it higher potency heals as the level caps increase, but that's worse ability bloat than what already exists.)
    (0)

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