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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaurie View Post
    There are plenty of optional extras that are in game and part of the subscription. Do you support reducing the subscription cost and moving all of them to pay-for items? At what point is there a line drawn?

    I do not think the game sub should be upped, they already make a lot of revenue off of it. "increase the prices of the game subscription to satisfy your dislike for optional extras sold at a premium?" makes it sound like a very selfish thing. My point is that this is a double-dipping shady business practice. Square, obviously, can do what they want. I am expressing my discontent on their forums, so that they are aware that they are creating discontent with this business practice.
    No, I do not support that at all.

    For me the 'line' is a combination of the % of game items sold through the store, and the type of items sold through the store. The % must remain trivial compared to the number of in-game items that exist, and the items for sale should never affect game play. Further, Glamour is a core element of the game, so items in the shop should only be exceptional, premium items.

    As I said before I would like to see the Chinese Dress (for example) obtainable in game, but have it not be dyable, for example. So the garment is still available to anyone in game, but the premium version is in the shop.

    I do not like the way that past event items have been added to the shop either. I don't think they should be there. I see this as more of an issue than things like the Chinese Dress.

    Quote Originally Posted by LillithCale View Post
    Where I got my information may have been wrong then. While I was aware that the issue was with the infrastructure and archiecture of the game, the resources I had found when looking into said the issue was compounded by the PS3 support and the fact that such sever upgrades wouldn't be possible with it still being supported. My apologies for the misinformation then.
    There was always a lot of talk about the HUD/UI restrictions on the PS3, and it probably comes from that because if you expand inventory, that impacts the HUD/UI. However PS3 supports the extended inventory view, and I'm certain the devs could have simply implemented paging in that view to handle the increase without impacting the HUD significantly.
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    Last edited by Kosmos992k; 11-02-2016 at 07:02 AM.