I agree. It was bad enough they started showing younger mitqoe
IF they do add viera I hope it's actual adults
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Yes Viera!...
So basically, Beastman glamour won't be a problem.
Didn't players think she was an Elezen at first? o:
Last edited by Nestama; 10-27-2016 at 02:40 PM.
Ooooo, I'm telling Khloe what you said! That kid's armed to the teeth, I bet she knows a few things about making people disappear~
I'm not against the idea of a new race, but I don't think we'll be getting one with this expansion. But if we do get a new race, I hope it's something exclusive to the FFXIV universe.
Three Ilm Knights, One Thousand Malm Road
Considering the rumors of RDM due to that shirt... There has never been anything more I wanted in this game, than this.
I want another race to add to the life in our game. Yes better customization is needed, but why not have both? A new race could easily give the developers an excuse to enhance the character customization system, or redo it altogether. Yeah it would take more recourses, but good things take plenty of time.
Yeah, rather they add lot more customization to our current races instead of putting in a whole new one, Au'ra was filled the Viera gap nicely in my opinion. Hmm... how about a new division/origin with our current races instead? A 3rd version, so like how we have Midlanders and Highlanders or Sea Wolves and Hellsguard, maybe each race can get one more version each? I think that would be pretty interesting and would help people look more distinct between each other with more options and such!
If I'm grasping at straws, you're jumping to conclusions that simply aren't supported by in-game dialog. For example, there's nothing anywhere that suggests growing horns is caused by an Elemental literally, physically touching a Hyur. Certain Hyur from certain families simply start growing horns at some point during their adolescence, and it is at that point that they are identified as Padjal. I suppose an Elemental could sneak into their bedroom one night to touch them - but I challenge you to find any game dialog that supports this.
The elementals are portrayed as inscrutable. No one knows how they think, or why they make the decisions that they do. Not even the Padjal who mediate with them can do more than guess at their motivations, such as why they accept some people into the Twelveswood and forbid others (like the unfortunate Ala Mihgan in Quarrymill). Because they are mysterious, there is plenty of room for the devs to have them do pretty much anything they want them to. Simply because the elementals have behaved one way in the past does not mean that they are forever locked into behaving that way in the future. Heck, the elementals in ARR and Heavensward are already behaving WAY differently than they did in 1.0 - they were all up in everyone's faces in 1.0, but are much, MUCH more subdued, now. Perhaps they're saving up their power for a massive Padjal explosion?
Lore is a foundation, not a cage. We know certain things about the Elementals, but that does not mean that there is no room to grow and expand on that lore. For elementals to embark on a new initiative to spread their influence beyond the Twelveswood would NOT break lore in any way. It would develop it, instead. As for "the devs said so," I doubt they ever did - but even if they did, it means nothing. The devs can change their minds if they feel like it - and they have in the past.
Right now, nothing you've stated has convinced me that Padjal are impossible to implement as a player race. I think it unlikely to happen, of course, but there's nothing in-game that makes such an idea inconceivable. Heck, if they wanted to, the Elementals wouldn't even have to limit themselves to Hyur. Horns for Lalafell! Horns for Elezen! Au Ra with EVEN MORE HORNS!
Honestly, the strongest argument I've seen against the idea of implementing Padjal as a player race is this:
While I consider it conceivable that the devs could decide that the Elementals have started to mass-produce Padjal, I just don't see SE implementing a race that would require them to change the iconic opening wagon ride (or boat ride, if Limsa), since it serves an important narrative device as bookends with the wagon getaway at the end of 2.5. That initial wagon ride and the accompanying dialog makes it clear that you're from out of town - and even if the Padjal are shifting full bore into Padjal production, it seems unlikely that they'd have had the chance to bless you OR your bloodline. It's still not impossible - you could be descended from Hyur that once lived in the Twelveswood but emigrated, and you're only now returning to Eorzea - but it does get a whole lot more awkward.
There you go. This wasn't hard to find. It's dialogue from 1.0 but 'touch' is something you shouldn't have taken literally."In Gridania, there are those blessed by the forest. They are known as the Padjal. the touch of the elementals causes horns to sprout from their heads. They are ageless children, fluent in the tongue of the forest. It is the stuff of faerie tales, no?" -Wispily Bearded Woodworker (Gridania Carline Canopy)
Lore is both a foundation and a restriction. A lot of things in the game didn't make the cut because of the lore itself.
I'm not going to keep on with this, it's simply not happening and you know it. What you've been suggesting is ridiculous and I highly doubt they'd make it a playable race, ever.
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