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  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    But leveling alts is your own decision right? I mean you can be every job on one character so if you level up a alt for any reasons than its not SE fault since you are not forced to do that. (I have two alts myself btw.) In the end I am just not sure if its really that easy and fast to just trim down the MQS of 2.x, especially since they need to put those quests a sidequests into the game, since not everyone wants to miss out parts of the story. Is this really worth it for SE? I mean they take half a year/year for one glamour outfit..I am just not sure if they shouldnt just spent the time to make new content. At the other hand if this is a decision between having to relocate some quests as sidequests or having a jump potion I would definitely choose the first option..Introducing jump potions into the cash shop is just another line that they shouldn't cross imo and I am not sure if this wouldn't set up a new way to get even more money from us..
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #2
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alleo View Post
    But leveling alts is your own decision right? I mean you can be every job on one character so if you level up a alt for any reasons than its not SE fault since you are not forced to do that.
    Well, to skip the MSQ with an alternate character by buying an optional thing in the mogry store would be my decision as well, or not? At least we can come to terms,
    that it's not your decision if I want to do that.

    And that's the big question in this thread: Why is it your concern anyway.
    Since it got proven in this thread that most of FF players are of such kind that they will demand
    1) more and more intersting stories,
    2) availability of stories, if they're to hard to be cleared by many people,
    3) availability of Story/dialogue choices and "impact" of optional things (like the coil Thing with Alisea), etc...
    4) intersting tales
    5) exciting fiction/fantasy
    6) did I say stories? Good Stories!!!


    Those demands for story will always be there (as long as this is called Final Fantasy), so SE won't scrap the quality or ammount of stories, why should they? Because they get additional $$$ from people skipping something they did 3 years ago?

    That's like saying they put less effort in raid mechanics, because people today are actually skipping those of 3 years ago with ilvl, echo and unsynch. No, they're still concerned about listening to feedback from the actual raid community and coil being unsynched (i.e. the actual "raiding" being "skipable") didn't affect current raid design.
    People being able to skip every old extreme primal, but being able to jump right into Sephiroth/Sophia ex or to do Niddhog Ex without any other ex content done, is pretty much the same and has no negative effects on their design as well.

    Quote Originally Posted by Alleo View Post
    At the other hand if this is a decision between having to relocate some quests as sidequests or having a jump potion I would definitely choose the first option..Introducing jump potions into the cash shop is just another line that they shouldn't cross imo and I am not sure if this wouldn't set up a new way to get even more money from us..
    So far SE hasn't seen any money (except subbing) from me, so right now they haven't a single "way to get even more money from [me]". I don't mind if there is a single one, as long as it caters to my needs and I don't feel urged to buy it because otherwise it'd affect my capabilities to play this game, regulary and in a negative way.

    There are hundred thousand different (imaginary) lines for hundred of thousands of people... and tbh it's quite more reasonable to pay 10$ for skipping 120+ hours of "story" that you've already seen once (and don't want to go through again) and to be able to use your payed sub time more the way you like, than to pay 2,5$ for a pack of colours.
    Like more reasonable times 10000.

    Do I open a thread now, about the stupidness of paying money for specific colours, which can bought for gil on the marketboard in the game?!
    As far as we know (and until now I have no reason to disbelief) the cash shop payed the server move to europe. I couldn't care less what people are actually buying, unless it undoubtly interferes with long term game quality and player numbers ant the money gets reinvested to further improve the actual game.

    To preemptive draw such a line:
    Gear progress buying is such a thing, because it negativly affects persons thinking "That person didn't deserve to get that item in my opinion". It's not about judging such a mindset, but it exists in reality and those people pay money for that game or play this game also because of the gear "competition".

    But nobody cares about story progress in a way like "That Person didn't deserve to get that far in my opinion", there is no real competition.
    There are people paying for the story, who won't skip. There are people not caring for the story (a second time), who will skip.
    The urge on somebody who does the story and doesn't want to skip/pay money is quite small. Also the part you skip is framed (only once about 120h of early game, ~1-2 runs of every MSQ dungeon, ~8(?) trials) and only the beginning (so you don't stop here, you only get "endgame/regular game" started sooner). You might reduce the overall playerbase playtime by 120h per skipping players, but you also might only shift that time towards endgame.
    On the other side with gear prog buying: The urge on somebody who don't want to skip or pay for gearing is pretty big, because ilvl competition (higher average ilvl = higher demanded ilvl for PF groups on average) and elitism crap. Also the part you skip is unframed (possible every major patch about hundreds of hours of dungeons, trials, weekly/dailies for several months). You're definetly reducing overall playerbase playtime and you familarize people to buy such things regularly.

    To make another example:
    I can imagine certain people complaining about a specific person who got carried through everything and got a lot of savage (or savage level) loot by buying it. Just look at complains regarding ilvl 210 Diadem BiS gear and that wasn't even with pay-2-win, it was only time-2-win. Imagine the shit storm when they had been able to be purchased by MogStore (with chosen stats).
    On the other hand: I can't imagine certain people complaining about (or even noticing) a specific person who got carried through all the story. Only like "Oh, that Person is so bad, he must have skipped everything so far." But you think that about regular players from nowadays, too, anyway... with additional mandatory training grounds this can be alleviated.
    (2)
    Last edited by Neophyte; 10-25-2016 at 06:43 PM.

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Alleo View Post
    At the other hand if this is a decision between having to relocate some quests as sidequests or having a jump potion I would definitely choose the first option..Introducing jump potions into the cash shop is just another line that they shouldn't cross imo and I am not sure if this wouldn't set up a new way to get even more money from us..
    Yeah, I don't like the thought of a jump potion either. Don't much like the thought of more Mog Station stuff regardless. I actually enjoy the leveling process in MMOs and don't want to skip THAT part. What I don't want is to be funneled through the MSQ before being able to access basic functionalities like different classes or dungeons.
    (3)