- 1. Other players do the same quests: Does not bother me one bit. I'm the hero of my own story, if you are overly obsessed with what others do, well, that's your problem.
- 2. You have to complete several quests to level up: So..? I take "doing 15 quests that give me a reason to slay 40 monsters to level up" over "slaying 40 monsters without purpose (just for the exp)" everyday..
And don't even start acting as if grinding mindlessly was not a part of old-time RPGs. Because it absolutely was.
- 3. You can't leave the area without finishing all quests first: This might be the one I can get behind the most out of everything he said. I always loved the thrill of sneaking through high-level areas as a lowbie, and FFXIV gives you several roadblocks here (lvl 15 airship needed to even be allowed off Vylbrand, all of 2.x to enter Ishgard (although I can get behind this decision because it is heavily story-related, and old single-player locked certain areas behind story progression too)..
- 4. Quests are boring anyway so me and my friends don't read them. They can't make sense anyway because I'm a hero and a hero shears no sheep: Most gamers I know read the text. I read the text. THe stories that unfold are often interesting, fun, expand on the world's lore or have a lot of togue-in-cheek humour about how exactly the great hero of the land ended up shearing sheep. But I guess he did not know that since he skips all the text..
- 5. There is no reason to revisit older areas: FATEs, hunts, maps, main story, etc. all lead players back to the low level areas in FFXIV. While I do agree that there is absolutely not enough reason to really explore areas except for maybe the sightseeing log, his complaint completely misses the point.
This entire article sounds to me as if someone forgot he put on his nostalgia glasses when he went outside and now he is back home but the shades are still on..
He even mentions all the dynamic content and alternatives to questing in today's MMOs but quickly dismisses them as being "the same mechanics under a different name", acting as if mindlessly slaying monsters wasn't a part of the games of old where he talks about "natural story progression". Well, guess how many rats and goblins and slimes I slayed in the old days to just get from point A to point B in older RPGs >.>
But hey, that's like, just his opinion so who am I to judge? If he doesn't enjoy today's MMOs anymore, well, too bad. I still do, many others still do, and all the things that frustrate him make me and many others happy.