Quote Originally Posted by SublimeIbanez View Post
It's not a fear of change, it's a fear of dumbing down. I don't want DRG level brain-dead rotations, I want, at the very least, what we currently have or something similar with more depth.
I don't want them dumbing it down either, but they said they wanted jobs to be more like in 2.X, and to be honest, MNK didn't get harder to play in 3.0, I would even say MNK got easier in a sense, so I'm not worrying too much about it.

Also, how is DRG's rotation brain-dead and MNK's not? MNK's rotation is the easiest in the game, and it's the most static there is also, you don't have to think about anything except timing for downtime.