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  1. #1
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RobbieH View Post
    If Samurai and Red Mage both come one of them will be a tank and either being a tank will be a disappointment to a lot of people.

    However i don't see why Samurai would be a tank, that would be two Two-Handed Sword wielders and that would be pretty weird.

    IMO there shouldn't be new tanks, Two DPS and one New Healer or three DPS would be better, they could also add an extra Job later like they did with Ninja since the Budget this time is pretty big.
    We want new jobs too... I've preached it a lot but having 4 tanks and 4 healers would keep those communities happy for a long time.. At that point I couldn't care if purely DPS were added in 5.0 and 6.0.
    By having 4 tanks and 4 healers we could actually see more unique comps (Going by what Yoshi P said, he would bring the other tanks and healers up in 4.0) Meaning we could have a lot of varied comps.
    Also by adding 1 tank, 1 healer and 1 melee DPS in 4.0, we would see 4 tanks, 4 healers, 4 melee and 4 ranged DPS, as I stated before, making compositions hugely varied.

    So as for my FEAR for 4.0, it would be not adding a new tank and healer. As I primarily am a Tank/Healer player. And if anyone makes the argument, "We don't need more tanks/healers" then please shush, why do we need more DPS then? It's simple, for variety.

    Edit: I know this is your opinion, so I will respect that. Just want to state my opinion too.
    (5)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Katana190 View Post
    We want new jobs too... I've preached it a lot but having 4 tanks and 4 healers would keep those communities happy for a long time.. At that point I couldn't care if purely DPS were added in 5.0 and 6.0.
    By having 4 tanks and 4 healers we could actually see more unique comps (Going by what Yoshi P said, he would bring the other tanks and healers up in 4.0) Meaning we could have a lot of varied comps.
    Also by adding 1 tank, 1 healer and 1 melee DPS in 4.0, we would see 4 tanks, 4 healers, 4 melee and 4 ranged DPS, as I stated before, making compositions hugely varied.

    So as for my FEAR for 4.0, it would be not adding a new tank and healer. As I primarily am a Tank/Healer player. And if anyone makes the argument, "We don't need more tanks/healers" then please shush, why do we need more DPS then? It's simple, for variety.

    Edit: I know this is your opinion, so I will respect that. Just want to state my opinion too.
    i have to agree and disagree. i dont want another ast and another drk, EVER again. and look at the point that theyre considering. they said they gotta do something about sch/war we all knew this we all know this. but a slight competitor to either will definately go wrong, when we get competitors that are sp similar they dont break the lb rules, and yet are far more appealing than what we have available. at that time you can kiss whm/ast goodbye and ironically drk.pld since yeah we got another warrior and another sch to
    compete" with them that would just wreak disaster after 4.0 launches, but whatre they gonna do? im all for another tank and healer itd be wrong to tell both roles to "shove it" but what really can be done that wont end up like this?
    (0)
    Last edited by ADVSS; 10-27-2016 at 04:56 AM.

  3. #3
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ADVSS View Post
    Snip
    I see your point, and it's also of some concern to me. But Yoshi said he would bring PLD/DRK up to WAR standards, which can easily be done with new skills in 4.0. I also somewhat disagree, the Utility PLD/DRK bring is really good! And the likes of double WAR is an OKAY comp, but it's nothing special or compares to PLD/WAR or DRK/WAR. Obviously with the addition of a new Tank it would also bring more Utility to the table. We'll just have to see how SE balance things!
    (0)