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  1. #1
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by cammi View Post
    But wouldn't that just make it monk 2.0? Look I'm not against a dancer, but why do you want it to play like a monk? IF that's the case just give monk more moves and a break dance emote. Why bring a class that won't bring anything new to the table when all it's bringing is a monk 2.0? If dancer is going to be put into the game, I DON'T want it to play like a monk.. we already have monk. Make it play different completely than what we have in the game. Otherwise just give me more monk buffs.
    Because it would be different - it would be a healing melee class.

    Also DNCs main wep was daggers - the likelihood that its going to be 100% the same is not accurate.

    You could argue that DRG plays like MNK if you made it hand 2 hand. hell lol.
    (0)
    Last edited by Mirakumi; 10-22-2016 at 05:08 AM.

  2. #2
    Player

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    Jan 2016
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    Chicago IL
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    384
    Quote Originally Posted by Mirakumi View Post
    Stuff
    You know the problem with this is that there was no healing in the prerender movie. So unless there is and we all missed it you can't say that as there is no dancer in XIV to make that statement. Second, you would be pulling massive amounts of BS to say Dragoon plays like monk... the only thing they have in common is the fighting system everyone in the game uses. And they are DPS.... they are completely different classes and can't be compared to the two fighting in the trailer. In the Trailer we clearly have two monk LIKE fighters. I ask again basing it on nothing but what we seen in the movie for XIV - not bringing other games into this as I'm only getting my info from XIV-. What in that trailer can dancer bring if she fights pretty much like a monk? Same stance and more or less shared moves? Why have dancer fight like a monk when they can be completely different? Why make it a martial artist when we already have one?

    Again I'm stressing this... I'm not saying I don't want a dancer... but I do not want it to be what we can give a monk. If you wanna play a martial artist.. play monk.
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  3. #3
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by cammi View Post
    c.
    Drg and mnk do play similar. They have directionals. All melee are similar in a glance. Even Ninja can be considered remotely similar.

    A melee dancer would bring buffs, similar to a geomancer. An ability to self-sustain the party up close. It would bring to the table different group set-ups. You are arguing that you don't want to see it play like a monk I understand that. But I'm telling you that in the trailer I see her fighting with clothing, slashing with flourish. Its a DNC move. I see her jig' which increases speed while you would see her feather foot which increases evasion. I see her in the trailer using more fluid movement. Something I haven't seen in FFXIV yet. It could be a new job but your asking to me just look as the trailer as it is and not something in the game. Well it's not something ...I see in the game. I don't know why martial artist is only in your eyes a mnk class. There are many different forms of Martial arts and it should not be exclusive. but that's just my opinion on it.
    (2)