You're non the only person in this thread, and I also said earlier that they could make some access accountwide. So, if you're only in for alts, what are you arguing on ?
If a story as consequences on the future, then yes, it should, being part of the MSQ or not. Like 2.0 Hard mode primals...
When did I say that ?
Because you already have some idiots pressuring people into skipping every cutscene. If everyhting is skippable, you'll have a majority of people not doing old content and being bored because the game has too little things to justify its subbed. And yes, a change in the mentality can affect the game as a whole, and thus, me.
Like the fact that the whole "it's too hard" only resulted in boring and easier dungeons since several patches.
You're right, it doesn't. I still fail to see why "One thing does not makes sense" is a justification for "Let every story make no sense"..."This is already bad, we might as well make it worse"
And everybody was pissed with that lame plot twist. See my point above...
The point is not what Yoshi-P was saying, but what the OP was asking. i.e new players must have options to do the same content as ours and start the game at level 60.
And I said, several times, than gating jobs behind MSQ was a bad move in HW, and shouldn't be repeated in SB. However, gating access to a zone like Azys Lla is justified.
Of course it is. I did a lot of beastmen quests for my Anima, for obtaining materias, or just when I was bored of doing the same dungeon over and over while leveling alt jobs.
Actually, Coil was empty before adding the slight link to the MSQ and Wondrous Tails. And you get a lot of second chance points thanks to 1st timers, even people who didn't even bother to do Turn 1 before.
Actually, it does work out. People do Coil now because it's related to the story, story you have to do to gain access to relevant content like EX dungeon. So, for the same to be applied to SB, you'd have to create a 4.x MSQ link to every past trial/dungeon/raid. Good luck writing a story like that without having people facepalming and complaining at all the shoehorning you'd have to do the even make sense...and the fact that'd they'd have to run a dungeon that actually offers nothing relevant at their level.
Well, if they frankly tell me that they don't care about respecting lore, timeline and causality, you bet I wouldn't bother to include them in my movie.
HW was also a whole game of content, yet the dev team intended people to clear everything by the time Alex Savage was released, i.e. 4 weeks. After that, the only to do is to grind. If you try to sell me a 4-year old MMO (1.x not counted) where my character progression is only 4 week long before I'm required to repeat things over and over, you're sure I'm gonna find another MMO.



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