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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Reynhart View Post
    When you're a new player, everything is relevant content. Again...
    When you're doing content for the first time, it is always relevant.

    It's not as if the MSQ would ask you to grind this content over and over everyday, that would be stupid and boring...which is exactly what "doing your roulettes at max level every day to gain tomestones" is !
    Yes, the key point here is that the entire MSQ is a run once quest line - and so everything you do in the quest-line is relevant. As you sai, it's all relevant the 1st time you run it, and to complete the MSQ, you do not need to re-run anything. You don't go back to Cape Westwind 50 times in a day for anything. The entire MSQ is progression, you are progressing through both the story and at the same time leveling one or more jobs/classes.

    Quote Originally Posted by Istaru View Post
    If I want to play with friends and have a good time then the content itself isn't what's relevant, it's the time I spend with my friends.

    Example, Aquapolis. I spend a few hours getting FC people and friends together and do it for an afternoon or evening. I pass on every single drop, I don't need anything from there. I do it because they need it and it's fun to do as a group.
    Exactly, this is why I get so frustrated when people talk about needing to skip the MSQ because new players don't want to run through it all alone, and so they won't do it. Why are they alone? Shouldn't someone in their FC have offered to help them, or other befriend them and work on it together...this being an MMORPG you'd hope that at least FC mates could be depended on - within the limits of their time obviously.
    (3)
    Last edited by Kosmos992k; 10-21-2016 at 07:17 AM.

  2. #2
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by Kosmos992k View Post
    Exactly, this is why I get so frustrated when people talk about needing to skip the MSQ because new players don't want to run through it all alone, and so they won't do it. Why are they alone? Shouldn't someone in their FC have offered to help them, or other befriend them and work on it together...this being an MMORPG you'd hope that at least FC mates could be depended on - within the limits of their time obviously.
    I used to be too dependent on people when I first started, mostly because I wanted to have someone run through shit with me. And there were a few who were always happy to, some willingly put time in to help or join in for company. But eventually did I realize that was putting a burden on others. They wouldn't object to any request out of kindness, but it was clear they had things they were doing and wanted to do themselves. So I don't ever want anyone I know to ever feel obligated to put aside their time. If they are all for it, all the better, but otherwise to each their own until interests coincide.

    Quote Originally Posted by Mugiawara View Post
    No it wouldn't actually.
    If this was a game that was designed to press story above all else, than things would probably be different. Changes were made to SoF due to the "difficulty" because it was barring players. It was a gate in the story that proved to tall for some. I feel were it the case where story carried more weight than anything else than nothing would have been changed as the impact of the fight, and in turn the story, would be reduced; if story took such precedence then that would be counterproductive to the focus.
    (1)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lewtskie View Post
    I used to be too dependent on people when I first started, mostly because I wanted to have someone run through shit with me. And there were a few who were always happy to, some willingly put time in to help or join in for company. But eventually did I realize that was putting a burden on others. They wouldn't object to any request out of kindness, but it was clear they had things they were doing and wanted to do themselves. So I don't ever want anyone I know to ever feel obligated to put aside their time. If they are all for it, all the better, but otherwise to each their own until interests coincide.
    I totally understand that, from both sides of the issue. But, consider this, those people still helped you and helped you progress until you realized that the training wheels could come off - in terms of figuring out you don't really need them to be there, and that they took time of their own and spent it helping you. So, now you have come through that, completed the story and are playing at 60, you play with many of those same people? It was an investment of their time to bring another person along into their group.

    Pay it forward and help someone the way you were helped. You might find that it doesn't really feel like a burden, and it feels good when that new player breaks free and becomes a part of the team in their own right.

    This applies to everyone, not specifically you, though I am replying to you. Of course not everyone feels the same way, I just wish more people did.
    (2)
    Last edited by Kosmos992k; 10-22-2016 at 01:12 AM.