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  1. #131
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Powe View Post
    Wait quick question, if jump potions start like way down the line, like 3years from now, will it level one class to the current level or will it level all classes and jobs? If it's the former then get use to seeing gladiators in a lv80 dungeon with barely passable gear <.<
    If it works the way it does for the Chinese/Korean versions, each job essentially has its own potion. So you'll only have that one job jumped ahead to 50, be gifted some gil (roughly equivalent to what you'd have earned doing the story), some poetics and I think the gear was either Ironworks or one tier below. All of the MSQ will be listed as complete as will your selected job's questline, but you will not be awarded any achievements for them.
    (2)

  2. #132
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    If it works the way it does for the Chinese/Korean versions, each job essentially has its own potion. So you'll only have that one job jumped ahead to 50, be gifted some gil (roughly equivalent to what you'd have earned doing the story), some poetics and I think the gear was either Ironworks or one tier below. All of the MSQ will be listed as complete as will your selected job's questline, but you will not be awarded any achievements for them.
    honestly this is a big NO! we are into a sub game, the shop is already special... but this is clearly pay to win and must'nt come to the game! the shop is for cosmetic only this sort of stuff is not cosmetic anymore.
    honestly we are not into a free to play game, yes chinese and korean like this sort of stuff, but that don't means is a good thing!

    Quote Originally Posted by alimdia View Post
    That's not pay to win, more pay to win would be rented retainers, you can make millions off 1 hour ventures.
    you pay for get 50 level and skip story, it's the main definition of pay to win. you pay and you win.... people don't stop to try to change this definition adding new stuff like pay to accelerate. but pay to win is pay for get an advantage over the other, the moment you pay for pass content, that other will need to do it give you an advantage over this people. pay to win.
    (5)
    Last edited by silentwindfr; 10-17-2016 at 01:47 PM.

  3. #133
    Player
    Zarcoft's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    June Moon
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TarynH View Post
    I'm saying there is more to the game than collecting weekly loot. The so-called "new players" that want to skip to this are going to get bored just as easily as going through that mountain of content. It's a tired argument. And though it may sound "petty" the "new players" trope is almost as old as the "old content" trope. I don't mind them being potential customers at all, but they can play through the same content as everyone else to get to what they enjoy. It's only fair. Also, FFXIV is an MMORPG, not just an MMO. Huge difference.
    Again some ppl like collect that weekly loot, and also MMO is a acronym for MMORPG they are the same thing. Should the MSQ from the older content be trimmed? Yes I believe so to get rid of some of the fluff, but just because you brought the game because you were enticed by a new expansion means you get the skip ahead? If that's the case then I want reparations for all the time I spent doing all the old world content.
    (1)

  4. #134
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by silentwindfr View Post
    honestly this is a big NO! we are into a sub game, the shop is already special... but this is clearly pay to win and must'nt come to the game! the shop is for cosmetic only this sort of stuff is not cosmetic anymore.
    honestly we are not into a free to play game, yes chinese and korean like this sort of stuff, but that don't means is a good thing!
    That's not pay to win, more pay to win would be rented retainers, you can make millions off 1 hour ventures.
    (5)

  5. #135
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    I am trying to see this from the other side even though I am against instant level potions.

    There was a recent unofficial census that said most players do not reach level cap. I do not know if that was in reference to ARR or both. If most new players don't even hit the level cap now and finish the story then Stormblood would just add more gasoline to the fire.

    Firstly if the above is true, why is that?

    Is it due to the amount of time to reach level cap and story completion?
    Is it due to the difficulty of reaching the level cap and story completion?
    Is it due to the way gating and rites of passage move the goalpost further and further?
    Or is it due to some other thing I am not seeing? Like, say perhaps the ilvl tiers becoming irrelevant the further you advance into elder game. I am just throwing out estimates on HW because I do not know when the last patch cycle ilvl will be when Stormblood releases.

    http://ffxiv.consolegameswiki.com/wiki/Dungeons

    The end ilevel cap for ARR:
    • Dungeons is ilvl 130.
    • Raids is ilvl 90.
    • ARR content is built around Poetics.

    The possible end ilevel cap for HW:
    • Dungeons could be ilvl 210-270.
    • Raids could be 245-300.
    • HW content will end with Scriptures or some preceding tomestone that will be the finalized tomestone.

    The possible end ilvl cap for Stormblood:
    • Dungeons could be 310-360.
    • Raids could be 345-400.
    • SB content will end with god knows what tomestone that will be the finalized tomestone.

    My question to the community is:

    Is ARR content still relevant to you when you are ilvl 300+? Is there any reason besides glamours to constantly revisit ARR content?

    True endgame is where the new content, the most recent areas will most likely be built towards.

    Regardless of our opinions on this subject, I am going to guess and say how fast a new player progresses will not affect veterans in any way other than newer players not going through all the training leading up this point or when leveling alts. If the newer players can bypass ARR and HW, why would they play in older areas besides a possible love for leveling alts in themselves.

    With the common perception that the best and coolest stuff comes as you get further into the game. That sets a goal or obstacle for someone coming fresh into the game. The obstacle being ARR and HW. For this reason, I think the instant level potion is coming regardless of how it affects the community or not.

    The only alternatives are faster experience leveling and progressing or level synching the whole game and removing the rites of passages advancing the story.

    If rites of passages are removed from XIV then in my opinion, this is no longer an FF mmo which is something XI and this mmo has been praised for. I'd rather newer players have an instant skip potion than my pursuit of becoming stronger be stymied by world battle synching or removal of rites of passage. So against the instant win potion or not, maybe it's better they get that option.

    Boost the new adventurer rather than limit the old adventurer. I quit Elder Scrolls Online due to One Tamriel(World battle scaling) and the Champion Point restriction(functions like ilvl cap).
    (2)
    Last edited by Sandpark; 10-17-2016 at 02:19 PM.

  6. #136
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by TarynH View Post
    I want to skip the whole crafting/gathering part of the game, because I only enjoy end-game crafting. Could I just have my BiS crafting gear done for me when I log in tomorrow? After all, it is the content I want, and tomorrow is when I want it.
    Lol right. Because that's totally what people have been asking for. (It's not.)
    (2)

  7. #137
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Now you're being willfully obtuse. Skipping directly to endgame content and being awarded the best gear isn't synonymous with wanting to skip over 300 quests so they can play the expansion.
    In context, he did say "people would be able to access the content they want WHEN they want." Not everyone wants the same things. It's just a matter of where you're willing to draw the line with this "jumping potion."

    Also, you have a strange concept of "solo." :P

    Leveling might very well be irrelevant. But it is not the same as content. You can level to 60 without doing any quests or story. What you're asking for is a skip button on 90% of the game. Just try to picture the abuse that could cause on the game. RMT, day 1, farming Stormblood areas. Trolls, day 1, monopolizing content. You'll have an entirely new breed of people that will not care about the integrity or balance of the game, let alone the "spirit of the game," which I never mentioned. And why should they? It's not like they played the game to get there.
    (1)

  8. #138
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Naunet View Post
    Lol right. Because that's totally what people have been asking for. (It's not.)
    Might as well be. People have different tastes. Some want to skip the game and do raids. Some want to ignore the story and roleplay. I want to be a super crafter, but why should any of us have to work for it? :P
    (1)

  9. #139
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by TarynH View Post
    In context, he did say "people would be able to access the content they want WHEN they want." Not everyone wants the same things. It's just a matter of where you're willing to draw the line with this "jumping potion."

    Also, you have a strange concept of "solo." :P

    Leveling might very well be irrelevant. But it is not the same as content. You can level to 60 without doing any quests or story. What you're asking for is a skip button on 90% of the game. Just try to picture the abuse that could cause on the game. RMT, day 1, farming Stormblood areas. Trolls, day 1, monopolizing content. You'll have an entirely new breed of people that will not care about the integrity or balance of the game, let alone the "spirit of the game," which I never mentioned. And why should they? It's not like they played the game to get there.
    Doesn't matter. That isn't what is being discussed. You are attempting to equate the two when they aren't the same thing nor have I supported that aspect.

    I was being facetious. You didn't answer my question though. Even if I do occasionally bring someone else. If we duo/trio a friend or two through all the content, how does that differ from them just buying a jump potion? They haven't experienced anything. They're clicking through the story and having level 60-70s murder everything for them.

    RMTs will always spam regardless of what barriers faced. Have you ever looked up their sites? A jump potion is more likely to hurt them. Some charge upwards of nearly $200 just to level you from 1 to 60. If Square sells a jump potion for $35. Who's going to pay RMTs to do all that leveling and/or content for them, especially since going through Square doesn't risk their account? Trolls like cheap laughs. Having to buy a full expansion plus the base game and previous expansion, then a likely expensive level skip potion just to potentially harass someone isn't exactly cheap. This doom and gloom scenario you keep insisting just wouldn't happen.

    Quote Originally Posted by TarynH View Post
    Might as well be. People have different tastes. Some want to skip the game and do raids. Some want to ignore the story and roleplay. I want to be a super crafter, but why should any of us have to work for it? :P
    Except a jump potion doesn't make you a "super" raider either. You get crappy gear and less gil than you likely would have gotten playing through the game normally. It just skips you ahead to current content. So a more apt comparison with crafting would be jumping you to level 50 and gifting you the ilvl 55 set.
    (2)
    Last edited by Bourne_Endeavor; 10-17-2016 at 02:13 PM.

  10. #140
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Naunet View Post
    Lol right. Because that's totally what people have been asking for. (It's not.)
    For gathering it kind of is, cause there are nodes that are in HW only areas.
    (5)

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