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  1. #1
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Biggest fear? They introduce SAM and it turns out being a cast-time melee class.
    Second? Class changes still keep cast-times on bard.
    Third? 1 dungeon per patch in order to add "new types of content" a.k.a. LoV 2.0.
    Fourth? The idea of releasing Savage and Normal versions of raids already sounds flawed due to the gap between each. It would be a better idea to release one and then the other on the .5
    (11)

  2. #2
    Player
    Xiao_'s Avatar
    Join Date
    Sep 2016
    Location
    Limsa Lominsa
    Posts
    107
    Character
    Xiao Tianfeng
    World
    Siren
    Main Class
    Bard Lv 60
    Quote Originally Posted by KitingGenbu View Post
    Second? Class changes still keep cast-times on bard.
    cast times on bard made it better
    bye
    (6)

  3. #3
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Xiao_ View Post
    cast times on bard made it better
    bye
    The vocal minority has spoken I suppose.
    (40)

  4. #4
    Player
    Grimgrum's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Hrafn Ingram
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    If the cross-class reevaluation turns out to be just hot air instead of any substantial changes. FF as a whole is usually pretty great with giving player agency over skill set customization, but as far as XIV goes, the "deepest" decision making we get to make is whether we want Awareness or Second Wind. I understand that it's for the sake of balance, but damn.

    Hoping 4.0 brings out the true potential of what cross-classing can do, which on paper has a lot going for it as long as there's a careful eye on balance. Greater versatility and a smidgen of self-sufficiency for all classes can be one of the better results that comes of a positive change, but at least the worst that can happen is that we lose out on what little freedom we have now (Protect/Stoneskin for PLD for example? Too early to say).
    (1)

  5. #5
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KitingGenbu View Post
    The vocal minority has spoken I suppose.
    true, I quit bard as my secondary job because of the ridiculous cast time, if I am forced to have a cast time I might as well do some serious damage as blm lol

    I REALLY hope they get rid of it in the expansion.

    And my biggest fear is the same skin, different # / no open world content.
    (4)

  6. #6
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Iromi View Post
    ...
    Exactly. Someone in a thread a while ago made a suggestion on how WM could've worked without suddenly altering the way the class plays in its last 4-5 levels of it. Pretty much, you get the damage bonus and a reduction of tp cost (since that's what the stance really does, is lowers how much tp you burn) when you stand still after a couple of seconds and lose it when you move. The main reason why brd was competitive dps in 2.0 was because it have almost 0 disconnects, which allowed it to maintain a steady stream of damage. Transforming it to a pure caster kills that. Heck, they could've even made it caster and just gave us the ability to move like WoW used to do with their hunters, which was why hunter was always the top 10 dps in raids (beast mastery at least).
    (3)

  7. #7
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Xiao_ View Post
    cast times on bard made it better
    bye
    cast times on bard made it worse
    bye
    (37)

  8. #8
    Player
    Xiao_'s Avatar
    Join Date
    Sep 2016
    Location
    Limsa Lominsa
    Posts
    107
    Character
    Xiao Tianfeng
    World
    Siren
    Main Class
    Bard Lv 60
    Quote Originally Posted by vp_cmc View Post
    cast times on bard made it worse
    bye
    forgive me for not taking the opinions of crafter mains all that seriously when it comes to battle classes...
    (7)

  9. #9
    Player
    Katra's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    120
    Character
    Katra Leviathan
    World
    Mateus
    Main Class
    Archer Lv 90
    Quote Originally Posted by vp_cmc View Post
    cast times on bard made it worse
    bye
    I wholeheartedly agree. With the upcoming changes, I'm hoping for either the removal of or a complete reworking of WM. It felt like it was forced on Bard to make it play more like Machinist with GB, and it really never fit. Here is hoping that they take this opportunity to fix Bard.

    My biggest fear is that they introduce Beastmaster or another pet class/job into XIV and try to make it play like XIV's Summoner. I have no specific issue against SMN outside of the egi design, but I hope the next pet job plays differently.
    (13)

  10. #10
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    No viera...
    The japanese fans got their au ra

    NA wanted viera the most but we're ignored
    (10)

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