not adding dancer is my biggest fear!
not really (but they better anyway *shakes fist*), i'm worried about the class changes. i don't want them to ruin my class the way that 2.0 bards felt their class had been ruined in 3.0

not adding dancer is my biggest fear!
not really (but they better anyway *shakes fist*), i'm worried about the class changes. i don't want them to ruin my class the way that 2.0 bards felt their class had been ruined in 3.0
That's an ongoing issue for some time, not just Bards, Paladins are left out most of the time unless it's for DF Dungeons.
There's this specific team setup that's the best combo and will leave others classes out, Bard and Paladin are pretty much left out these days, adding three new Jobs will make balance even harder.
I think every Job should have it's place at end-game raids, even if ti was a combo with other class not used, for example, right now is MCH, NIN and DRG.
Could work out with BRD, MNK and PLD setup, for example, because right now there's specific classes that are simply not taken into statics, MNK is only taken because it has the strongest single target DPS, otherwise would be left out as well, and with the upcoming Jobs i don't know how much this will change.
I really like my NIN since 2.4 and i don't want to be forced to another class in case one of the new DPS Jobs is better, i also like MNK which was my main since 2.0 but NIN is more useful than MNK for some time now, NIN and MNK combo also works.
I have a feeling Red Mage in case of being added, will be a must in Statics, mainly because it's new so they want people to have a reason to play it, i believe it will also be top contender in DPS along BLM and MNK.
But then we're at the same spot, specific Jobs are left out and people are forced to use another Job if they want to be the most effective in statics or even have a spot there, sure there's BRD in some Savage clears but it's not by far the most taken class.
While I agree with your base premise, I think you are blowing the problem out of proportion.That's an ongoing issue for some time, not just Bards, Paladins are left out most of the time unless it's for DF Dungeons.
There's this specific team setup that's the best combo and will leave others classes out, Bard and Paladin are pretty much left out these days, adding three new Jobs will make balance even harder.
For example, on FFLogs, there are more parse clears of Creator Savage with Paladins (9,435) than Dark Knights (6,239), https://www.fflogs.com/statistics/13/#class=Tanks Note that Warriors are at 15k :\
For A9S specifically, PLD = 2.9k, DRK = 1.5k, WAR = 4.1k. So, if anything, Paladin seems more desired.
For DPS on A9S it seems pretty even:
Summoner 2,032
Black Mage 2,594
Monk 2,298
Ninja 2,887
Dragoon 3,362
Machinist 2,104
Bard 2,320
Yes but that setup with PLD and/or BRD isn't a target for World First runs, which was the point of my comment despite not mentioning it.While I agree with your base premise, I think you are blowing the problem out of proportion.
For example, on FFLogs, there are more parse clears of Creator Savage with Paladins (9,435) than Dark Knights (6,239), https://www.fflogs.com/statistics/13/#class=Tanks Note that Warriors are at 15k :\
For A9S specifically, PLD = 2.9k, DRK = 1.5k, WAR = 4.1k. So, if anything, Paladin seems more desired.
For DPS on A9S it seems pretty even:
Summoner 2,032
Black Mage 2,594
Monk 2,298
Ninja 2,887
Dragoon 3,362
Machinist 2,104
Bard 2,320
Even for the highest DPS setups BRD and PLD have to be left out, and this is the issue that needs fixing, PLD needs to do more DPS and BRD needs an increase of DPS or better utility.
Here's an example, MNK isn't part of the Highest possible party DPS despite having the highest single target DPS on the game, NIN and DRG both provide utility that surpasses what would be accomplished if either DRG or NIN was replaced by MNK, i'm not saying it doesn't work, it surely does, it's just that isn't as viable, and on early phases were people aren't well geared yet the most the DPS the better.
MCH has better DPS and Utility than BRD does for party DPS, that's why i said BRD is left out, i just didn't mention for what (run at World First).
I've quit soon after 3.3 came out, came back now to secure my house, will try out PotD and maybe do weekly tomes, anyway since i quit the setup seems to be the same: DRK, WAR, WHM/AST, SCH, NIN, DRG, BLM/SMN and MCH
PLD and BRD are still left out, again they work, it's just that it's not as effective, so people are inclined to pick the "better" jobs.
Indeed, as I said, I agree with your premise. I just figured you blew the problem out of proportion. Yes, world first teams will take the most optimal paths, where they squeeze out an extra 100 Raid DPS by taking this 1 job over the other. However, it's hardly a requirement for the raid as a whole.
If you want to do world first, you make those kinds of sacrifices. If you want to have fun and play the job you enjoy, the game is designed so that you are still able to.
As a note, my team is a PLD, WAR, BLM, SMN, MNK, NIN, AST, WHM. We're hardly the optimal set up, but we're on Phase 2 of A11S and we raid only 2 days a week. It's entirely possible to play what you want and take part in raiding.
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